Planeshift

SpawnRule Member List

This is the complete list of members for SpawnRule, including all inherited members.
AddRange(SpawnRange *range)SpawnRule
CheckSubstitution(PID originalplayer)SpawnRule
dead_remain_timeSpawnRule [protected]
DetermineSpawnLoc(psCharacter *ch, csVector3 &pos, float &angle, csString &sectorname, InstanceID &instance)SpawnRule
fixedinstanceSpawnRule [protected]
fixedspawnrotSpawnRule [protected]
fixedspawnsectorSpawnRule [protected]
fixedspawnxSpawnRule [protected]
fixedspawnySpawnRule [protected]
fixedspawnzSpawnRule [protected]
GetDeadRemainTime()SpawnRule [inline]
GetID()SpawnRule [inline]
GetLootRules()SpawnRule [inline]
GetMinSpawnSpacingDistance()SpawnRule [inline]
GetRespawnDelay()SpawnRule
idSpawnRule [protected]
Initialize(int idval, int minspawn, int maxspawn, float substodds, int substplayer, float x, float y, float z, float angle, const char *sector, LootEntrySet *loot_id, int dead_time, float minSpacing, InstanceID instance)SpawnRule
lootSpawnRule [protected]
maxspawntimeSpawnRule [protected]
minSpawnSpacingDistanceSpawnRule [protected]
minspawntimeSpawnRule [protected]
randomgenSpawnRule [protected]
rangesSpawnRule [protected]
SetID(int idval)SpawnRule [inline]
SpawnRule()SpawnRule
substituteplayerSpawnRule [protected]
substitutespawnoddsSpawnRule [protected]
~SpawnRule()SpawnRule