This is the complete list of members for
ZoneHandler, including all inherited members.
celclient | ZoneHandler | [protected] |
FindLoadWindow(bool force=false, const char *widgetName="LoadWindow") | ZoneHandler | [protected] |
FindZone(const char *sector) const | ZoneHandler | [protected] |
forcedBackgroundImg | ZoneHandler | [protected] |
forcedLoadingEndTime | ZoneHandler | [protected] |
forcedLoadingStartTime | ZoneHandler | [protected] |
forcedWidgetName | ZoneHandler | [protected] |
HandleDelayAndAnim(int32_t loadDelay, csVector2 start, csVector2 dest, csString background, csString widgetName) | ZoneHandler | |
HandleMessage(MsgEntry *me) | ZoneHandler | [virtual] |
psClientNetSubscriber::HandleMessage(MsgEntry *msg, Client *) | psClientNetSubscriber | [inline, virtual] |
IsLoading() const | ZoneHandler | [inline] |
IsValid() const | ZoneHandler | [inline] |
loadCount | ZoneHandler | [protected] |
loading | ZoneHandler | [protected] |
loadProgressBar | ZoneHandler | [protected] |
loadWindow | ZoneHandler | [protected] |
LoadZone(csVector3 pos, float yrot, const char *sector, csVector3 vel, bool force=false) | ZoneHandler | |
LoadZoneInfo() | ZoneHandler | [protected] |
MovePlayerTo(const csVector3 &Pos, float yRot, const csString &newSector, const csVector3 &Vel) | ZoneHandler | |
moveState | ZoneHandler | [protected] |
msghandler | ZoneHandler | [protected] |
newPos | ZoneHandler | [protected] |
newVel | ZoneHandler | [protected] |
newyrot | ZoneHandler | [protected] |
OnDrawingFinished() | ZoneHandler | |
sectorToLoad | ZoneHandler | [protected] |
valid | ZoneHandler | [protected] |
Verify(MsgEntry *, unsigned int, Client *&) | psClientNetSubscriber | [inline, virtual] |
ZoneHandler(MsgHandler *mh, psCelClient *cc) | ZoneHandler | |
zonelist | ZoneHandler | [protected] |
~psClientNetSubscriber() | psClientNetSubscriber | [inline, virtual] |
~ZoneHandler() | ZoneHandler | [virtual] |