Planeshift
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AddSuccessor(iCelNode *node, bool state) | celNode | [virtual] |
AddSuccessor(iCelNode *node, bool state, float weight) | celNode | [virtual] |
celNode() | celNode | |
GetAllSuccessors() | celNode | [virtual] |
GetCost() | celNode | [inline, virtual] |
GetEdge(size_t idx) | celNode | [inline, virtual] |
GetEdgeCount() | celNode | [inline, virtual] |
GetEdges() | celNode | [virtual] |
GetHeuristic() | celNode | [inline, virtual] |
GetMapNode() | celNode | [virtual] |
GetName() | celNode | [virtual] |
GetParent() | celNode | [inline, virtual] |
GetPosition() | celNode | [virtual] |
GetSuccessors() | celNode | [virtual] |
Heuristic(float cost, iCelNode *goal) | celNode | [virtual] |
RemoveEdge(size_t idx) | celNode | [virtual] |
SetMapNode(iMapNode *node) | celNode | [virtual] |
SetName(const char *n) | celNode | [virtual] |
SetParent(iCelNode *par) | celNode | [virtual] |
~celNode() | celNode | [virtual] |