, including all inherited members.
AddLootablePlayer(PID playerID) | gemObject | [inline, virtual] |
alwaysWatching | gemObject | [protected] |
AlwaysWatching() | gemObject | [inline] |
Broadcast(int clientnum, bool control) | gemActiveObject | [virtual] |
BroadcastTargetStatDR(ClientConnectionSet *clients) | gemObject | [inline, virtual] |
cacheManager | gemObject | [protected] |
CalcFunction(MathEnvironment *env, const char *functionName, const double *params) | gemObject | [virtual] |
cel | gemObject | [protected, static] |
Disconnect() | gemObject | [virtual] |
Dump() | gemObject | [virtual] |
eid | gemObject | [protected] |
entityManager | gemObject | [protected] |
factname | gemObject | [protected] |
gemActiveObject(GEMSupervisor *gemSupervisor, EntityManager *entitymanager, CacheManager *cachemanager, const char *name, const char *factname, InstanceID myInstance, iSector *room, const csVector3 &pos, float rotangle, int clientnum) | gemActiveObject | |
gemObject(GEMSupervisor *gemsupervisor, EntityManager *entitymanager, CacheManager *cachemanager, const char *name, const char *factname, InstanceID myinstance, iSector *room, const csVector3 &pos, float rotangle, int clientnum) | gemObject | [protected] |
GetActorPtr() | gemObject | |
GetALPtr() | gemObject | |
GetAngle() | gemObject | |
GetBaseAdvertiseRange() | gemObject | [inline, virtual] |
GetCharacterData() | gemObject | [inline, virtual] |
GetClient() const | gemObject | [inline, virtual] |
GetClientID() | gemObject | |
GetDefaultBehavior(const csString &dfltBehaviors) | gemActiveObject | [virtual] |
GetEID() | gemObject | [inline] |
GetGuild() | gemObject | [inline, virtual] |
GetGuildID() | gemObject | [inline, virtual] |
GetInstance() | gemObject | [inline] |
GetItem() | gemObject | |
GetItemPtr() | gemObject | |
GetLastSuperclientPos(csVector3 &pos, InstanceID &instance, csTicks &last) const | gemObject | [inline, virtual] |
GetMesh() | gemObject | [inline] |
GetMeshWrapper() | gemObject | |
GetMulticastClients() | gemObject | |
GetName() | gemObject | |
GetNPCDialogPtr() | gemObject | [inline, virtual] |
GetNPCPtr() | gemObject | |
GetObjectsInRange(float range) | gemObject | |
GetObjectType() | gemActiveObject | [inline, virtual] |
GetOwner() | gemObject | [inline, virtual] |
GetPetPtr() | gemObject | |
GetPID() | gemObject | [inline, virtual] |
GetPosition() | gemObject | |
GetPosition(csVector3 &pos, float &yrot, iSector *§or) | gemObject | |
GetPosition(csVector3 &pos, iSector *§or) | gemObject | |
GetProperty(MathEnvironment *env, const char *ptr) | gemObject | [virtual] |
GetProxList() | gemObject | [inline] |
GetRandomLootClient(int range) | gemObject | [inline, virtual] |
GetSector() | gemObject | |
GetSectorName() | gemObject | [inline] |
GetSuperclientID() | gemObject | [inline, virtual] |
GetVelocity() | gemObject | [virtual] |
GetVisibility() | gemObject | [inline, virtual] |
HasKillStealProtection() | gemObject | [inline, virtual] |
InitMesh(const char *name, const csVector3 &pos, const float rotangle, iSector *room) | gemObject | [protected] |
InitProximityList(float radius, int clientnum) | gemObject | [protected] |
is_alive | gemObject | [protected] |
IsAlive() const | gemObject | [inline] |
IsConstructible() | gemActiveObject | [inline, virtual] |
IsContainer() | gemActiveObject | [inline, virtual] |
IsLockable() | gemActiveObject | [inline, virtual] |
IsLocked() | gemActiveObject | [inline, virtual] |
IsLootablePlayer(PID playerID) | gemObject | [inline, virtual] |
IsNear(gemObject *obj, float radius, bool ignoreY=false) | gemObject | |
IsPickupable() | gemActiveObject | [inline, virtual] |
IsPickupableStrong() | gemActiveObject | [inline, virtual] |
IsPickupableWeak() | gemActiveObject | [inline, virtual] |
IsSecutityLocked() | gemActiveObject | [inline, virtual] |
IsUpdateReq(csVector3 const &pos, csVector3 const &oldPos) | gemObject | [virtual] |
IsValid(void) | gemObject | [inline, virtual] |
matname | gemObject | [protected] |
Move(const csVector3 &pos, float rotangle, iSector *room) | gemObject | |
name | gemObject | [protected] |
nullfact | gemObject | [protected] |
pcmesh | gemObject | [protected] |
prox_distance_current | gemObject | [protected] |
prox_distance_desired | gemObject | [protected] |
proxlist | gemObject | [protected] |
RangeTo(gemObject *obj, bool ignoreY=false, bool ignoreInstance=false) | gemObject | |
receivers | gemObject | [protected] |
RegisterCallback(iDeleteObjectCallback *receiver) | gemObject | [inline, virtual] |
RemoveFromAllProx() | gemObject | |
RemoveLootablePlayer(PID playerID) | gemObject | [inline, virtual] |
SeesObject(gemObject *object, float range) | gemObject | [inline, virtual] |
Send(int clientnum, bool control, bool to_superclients, psPersistAllEntities *allEntities=NULL) | gemActiveObject | [inline, virtual] |
SendBehaviorMessage(const csString &str, gemObject *obj) | gemActiveObject | [virtual] |
SendGroupMessage(MsgEntry *me) | gemObject | [inline, virtual] |
SendTargetStatDR(Client *client) | gemObject | [inline, virtual] |
SetAlive(bool flag, bool queue=true) | gemObject | |
SetAlwaysWatching(bool w) | gemObject | [inline] |
SetInstance(InstanceID newInstance) | gemObject | [inline] |
SetLastSuperclientPos(const csVector3 &pos, InstanceID instance, const csTicks &now) | gemObject | [inline, virtual] |
SetName(const char *n) | gemObject | |
SetSuperclientID(AccountID id) | gemObject | [inline, virtual] |
ToString() | gemObject | [inline, virtual] |
UnregisterCallback(iDeleteObjectCallback *receiver) | gemObject | [inline, virtual] |
UpdateDR() | gemObject | [inline, virtual] |
UpdateProxList(bool force=false) | gemObject | |
valid | gemObject | [protected] |
worldInstance | gemObject | [protected] |
~gemObject() | gemObject | [virtual] |
~iDeleteNotificationObject() | iDeleteNotificationObject | [inline, virtual] |
~iScriptableVar() | iScriptableVar | [inline, virtual] |