Planeshift

psAuthApprovedMessage Member List

This is the complete list of members for psAuthApprovedMessage, including all inherited members.
AddCharacter(const char *fullname, const char *race, const char *mesh, const char *traits, const char *equipment)psAuthApprovedMessage
ConstructMsg()psAuthApprovedMessage
filterNumberpsMessageCracker
FireEvent()psMessageCracker
GetCharacter(MsgEntry *message, csString &fullname, csString &race, csString &mesh, csString &traits, csString &equipment)psAuthApprovedMessage
GetMessageTypeName() const =0psMessageCracker [pure virtual]
msgpsMessageCracker
msgClientValidTokenpsAuthApprovedMessage
msghandlerpsMessageCracker [static]
msgNumOfCharspsAuthApprovedMessage
msgPlayerIDpsAuthApprovedMessage
Multicast(csArray< PublishDestination > &multi, uint32_t except, float range)psMessageCracker
psAuthApprovedMessage(uint32_t clientnum, PID playerID, uint8_t numCharacters)psAuthApprovedMessage
psAuthApprovedMessage(MsgEntry *message)psAuthApprovedMessage
PSF_DECLARE_MSG_FACTORY()psAuthApprovedMessage
psMessageCracker()psMessageCracker [inline]
SendMessage()psMessageCracker
ToString(NetBase::AccessPointers *accessPointers)psAuthApprovedMessage [virtual]
validpsMessageCracker
~psMessageCracker()psMessageCracker [inline, virtual]