Planeshift

psCollisionDetection Member List

This is the complete list of members for psCollisionDetection, including all inherited members.
AdjustForCollisions(csVector3 &oldpos, csVector3 &newpos, csVector3 &vel, float delta, iMovable *movable)psCollisionDetection [virtual]
bottomSizepsCollisionDetection [protected]
colliderActorpsCollisionDetection [protected]
FindCollider(iObject *object)psCollisionDetection [protected]
Init(const csVector3 &body, const csVector3 &legs, const csVector3 &shift, iMeshWrapper *mesh)psCollisionDetection [virtual]
IsOnGround() const psCollisionDetection [virtual]
meshpsCollisionDetection [protected]
psCollisionDetection(iObjectRegistry *object_reg)psCollisionDetection
SetOnGround(bool flag)psCollisionDetection [virtual]
shiftpsCollisionDetection [protected]
topSizepsCollisionDetection [protected]
useCDpsCollisionDetection [protected]
UseCD(bool flag)psCollisionDetection [virtual]
~psCollisionDetection()psCollisionDetection [virtual]