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Planeshift
|
| CheckTrigger() | psGameEvent | [inline, virtual] |
| delayticks | psGameEvent | |
| eachTimeTicks | psEconomyDrop | [protected] |
| economy | psEconomyDrop | [protected] |
| eventmanager | psGameEvent | [static] |
| GetType() | psGameEvent | [inline] |
| id | psGameEvent | |
| IsValid() | psGameEvent | [inline, virtual] |
| loop | psEconomyDrop | [protected] |
| nextid | psGameEvent | [static] |
| operator<(const psGameEvent &other) const | psGameEvent | [inline] |
| operator==(const psGameEvent &other) const | psGameEvent | [inline] |
| operator>(const psGameEvent &other) const | psGameEvent | [inline] |
| psEconomyDrop(EconomyManager *manager, csTicks ticks, bool loop) | psEconomyDrop | |
| psGameEvent(csTicks ticks, int offsetticks, const char *newType) | psGameEvent | |
| QueueEvent() | psGameEvent | |
| SetValid(bool valid) | psGameEvent | [inline, virtual] |
| ToString() const | psGameEvent | [inline, virtual] |
| Trigger() | psEconomyDrop | [virtual] |
| triggerticks | psGameEvent | |
| valid | psGameEvent | |
| ~psGameEvent() | psGameEvent | [virtual] |
1.7.3