Planeshift

psEngine Member List

This is the complete list of members for psEngine, including all inherited members.
AddLoadingWindowMsg(const csString &msg)psEngine
AdjustBrightnessCorrectionDown()psEngine
AdjustBrightnessCorrectionUp()psEngine
BackgroundWorldLoading()psEngine [inline]
Cleanup()psEngine
Disconnect()psEngine
FatalError(const char *msg)psEngine
FindCommonString(unsigned int cstr_id)psEngine
FindCommonStringId(const char *str)psEngine
FinishFrame()psEngine [inline]
ForceRefresh()psEngine [inline]
GetActionHandler()psEngine [inline]
GetAutoexec()psEngine [inline]
GetBrightnessCorrection()psEngine [inline]
GetCelClient()psEngine [inline]
GetCharControl()psEngine [inline]
GetCharManager()psEngine [inline]
GetChatBubbles()psEngine [inline]
GetCmdHandler()psEngine [inline]
GetConfig()psEngine [inline]
GetCSSetup()psEngine [inline]
GetDuelConfirm() const psEngine [inline]
GetEffectManager()psEngine [inline]
GetEngine()psEngine [inline]
GetEventNameRegistry()psEngine [inline]
getFPS()psEngine [inline]
GetG2D()psEngine [inline]
GetG3D()psEngine [inline]
GetGuildName()psEngine [inline]
GetInventoryCache(void)psEngine [inline]
GetKFactor()psEngine [inline]
GetLastEvent()psEngine [inline]
getLimitFPS()psEngine [inline]
GetLoader()psEngine [inline]
GetMainPlayerName()psEngine
GetMainWidget()psEngine [inline]
GetMarriageProposal() const psEngine [inline]
GetModeHandler()psEngine [inline]
GetMouseBinds()psEngine
GetMsgHandler()psEngine [inline]
GetMsgStrings()psEngine
GetMuteSoundsOnFocusLoss(void) const psEngine [inline]
GetNetManager()psEngine [inline]
GetNumChars()psEngine [inline]
GetObjectRegistry()psEngine [inline]
GetOptions()psEngine [inline]
GetPSCamera()psEngine [inline]
GetRandom()psEngine [inline]
GetRandomGen()psEngine [inline]
GetSceneManipulator()psEngine [inline]
GetSlotManager()psEngine [inline]
GetSongManager()psEngine [inline]
GetSoundManager()psEngine [inline]
GetSoundStatus()psEngine [inline]
GetTargetPetitioner()psEngine [inline]
GetTextureManager()psEngine [inline]
GetTime()psEngine
GetVFS()psEngine [inline]
GetVirtualClock()psEngine [inline]
GetXMLParser()psEngine [inline]
GetZoneHandler()psEngine [inline]
HasLoadedMap() const psEngine [inline]
hwRendererpsEngine [static]
hwVersionpsEngine [static]
Initialize(int level)psEngine
IsGameLoaded()psEngine [inline]
IsLoggedIn()psEngine [inline]
LoadConfirmationSettings()psEngine
LoadCustomPawsWidgets(const char *filename)psEngine
LoadError(bool value)psEngine [inline]
LoadGame()psEngine
LoadingError()psEngine [inline]
LoadPawsWidget(const char *title, const char *filename)psEngine
LoadSoundSettings(bool forceDef)psEngine
loadstatepsEngine
LoadState enum namepsEngine
LS_CREATE_GUI enum valuepsEngine
LS_DONE enum valuepsEngine
LS_ERROR enum valuepsEngine
LS_INIT_ENGINE enum valuepsEngine
LS_LOAD_SCREEN enum valuepsEngine
LS_NONE enum valuepsEngine
LS_REQUEST_WORLD enum valuepsEngine
LS_SETTING_CHARACTERS enum valuepsEngine
MuteAllSounds(void)psEngine
playerNamepsEngine [static]
Process2D(iEvent &Event)psEngine
Process3D(iEvent &Event)psEngine
ProcessFrame(iEvent &Event)psEngine
ProcessLogic(iEvent &Event)psEngine
psEngine(iObjectRegistry *object_reg, psCSSetup *CSSetup)psEngine
QuitClient()psEngine
RegisterDelayedLoader(DelayedLoader *obj)psEngine [inline]
ResetBrightnessCorrection()psEngine
ResetEngine()psEngine
SetBrightnessCorrection(float B)psEngine
SetDuelConfirm(int confirmType)psEngine [inline]
SetGuildName(const char *name)psEngine [inline]
SetKFactor(float K)psEngine [inline]
setLimitFPS(int)psEngine
SetLoadedMap(bool value)psEngine [inline]
SetLoggedIn(bool v)psEngine [inline]
SetMarriageProposal(bool ignore)psEngine [inline]
SetMuteSoundsOnFocusLoss(bool value)psEngine [inline]
SetNumChars(int chars)psEngine [inline]
SetTargetPetitioner(const char *pet)psEngine [inline]
slotNamepsEngine
StartLoad()psEngine [inline]
toggleFPS()psEngine [inline]
UnmuteAllSounds(void)psEngine
UnregisterDelayedLoader(DelayedLoader *obj)psEngine [inline]
UpdateLights()psEngine
UpdatePerFrame()psEngine
UpdateWindowTitleInformations()psEngine
WriteConfirmationSettings()psEngine
~psEngine()psEngine [virtual]