, including all inherited members.
AddDecay(float severityFactor) | psItem | |
AddLootModifier(uint32_t id, int pos=-1) | psItem | |
AddModifier(psItemStats *modifier) | psItem | |
AddOpenableLock(uint32 v) | psItem | |
CalcFunction(MathEnvironment *env, const char *functionName, const double *params) | psItem | [virtual] |
CancelEquipScript() | psItem | |
CanOpenLock(uint32 id, bool includeSkel) const | psItem | |
CheckRequirements(psCharacter *character, csString &resp) | psItem | |
CheckStackableWith(const psItem *otheritem, bool precise, bool checkStackCount=true, bool checkWorld=true) const | psItem | |
ClearOpenableLocks() | psItem | |
CombineStack(psItem *&stackme) | psItem | |
CompareOpenableLocks(const psItem *key) const | psItem | |
Copy(unsigned short newstackcount) | psItem | [virtual] |
Copy(psItem *target) | psItem | [virtual] |
CopyOpenableLock(psItem *origKey) | psItem | |
CreateNew() | psItem | [inline, virtual] |
DeleteFromDatabase() | psItem | |
DeleteObjectCallback(iDeleteNotificationObject *object) | psItem | [virtual] |
Destroy() | psItem | |
FitsInSlot(INVENTORY_SLOT_NUMBER slot) | psItem | |
FitsInSlots(PSITEMSTATS_SLOTLIST slotmask) | psItem | |
flags | psItem | [protected] |
ForceSaveIfNew() | psItem | |
GetAmmoType() | psItem | |
GetArmorType() | psItem | |
GetArmorVSWeaponResistance(psItemStats *armor) | psItem | |
GetAttackAnimID(psCharacter *pschar) | psItem | |
GetBaseStats() const | psItem | [inline] |
GetBookText() | psItem | [inline] |
GetBuyPersonalise() | psItem | |
GetCanTransform() | psItem | |
GetCategory() | psItem | |
GetCharges() const | psItem | |
GetContainerID() const | psItem | [inline] |
GetContainerMaxSize() | psItem | |
GetContainerMaxSlots() | psItem | |
GetCounterBlockValue() | psItem | |
GetCrafterID() const | psItem | [inline] |
GetCreative() | psItem | |
GetCreativeBackgroundImg() | psItem | [inline] |
GetCreator(PSITEMSTATS_CREATORSTATUS &creatorStatus) | psItem | |
GetCurrentStats() const | psItem | [inline] |
GetDamage(PSITEMSTATS_DAMAGETYPE dmgtype) | psItem | |
GetDamageProtection(PSITEMSTATS_DAMAGETYPE dmgtype) | psItem | |
GetDecay() | psItem | |
GetDecayResistance() | psItem | |
GetDescription() const | psItem | |
GetFlags() | psItem | [inline] |
GetGemObject() | psItem | [inline] |
GetGuardingCharacterID() const | psItem | [inline] |
GetGuildID() const | psItem | [inline] |
GetHardness() | psItem | |
GetIdentifyMinSkill() | psItem | |
GetIdentifySkill() | psItem | |
GetImageName() | psItem | |
GetIsAmmo() | psItem | |
GetIsArmor() | psItem | |
GetIsAutoTransformContainer() | psItem | |
GetIsBothHandsWeapon() | psItem | |
GetIsCD() const | psItem | [inline] |
GetIsConstructible() | psItem | |
GetIsContainer() | psItem | |
GetIsCrafterIDValid() | psItem | |
GetIsEquipStackable() const | psItem | |
GetIsGuildIDValid() | psItem | |
GetIsIdentifiable() | psItem | [inline] |
GetIsKey() const | psItem | [inline] |
GetIsLockable() | psItem | [inline] |
GetIsLocked() | psItem | [inline] |
GetIsMasterKey() const | psItem | [inline] |
GetIsMeleeWeapon() | psItem | |
GetIsNoPickup() | psItem | [inline] |
GetIsNoPickupStrong() | psItem | [inline] |
GetIsNoPickupWeak() | psItem | [inline] |
GetIsNpcOwned() const | psItem | [inline] |
GetIsRangeWeapon() | psItem | |
GetIsReadable() | psItem | |
GetIsSecurityLocked() | psItem | [inline] |
GetIsSettingItem() const | psItem | [inline] |
GetIsShield() | psItem | |
GetIsSkeleton() | psItem | |
GetIsStackable() const | psItem | |
GetIsTrap() | psItem | |
GetIsUnique() const | psItem | |
GetIsUnpickable() | psItem | [inline] |
GetIsWriteable() | psItem | |
GetItemCommand() | psItem | [inline] |
GetItemDecayRate() | psItem | [inline] |
GetItemQuality() const | psItem | |
GetItemSize() | psItem | |
GetItemType() | psItem | [inline, virtual] |
GetLatency() | psItem | |
GetLiteratureText(void) | psItem | [inline] |
GetLocationInWorld(InstanceID &instance, psSectorInfo **sectorinfo, float &loc_x, float &loc_y, float &loc_z, float &loc_yrot) const | psItem | |
GetLocInParent(bool adjustSlot=false) | psItem | |
GetLockpickSkill() | psItem | [inline] |
GetLockStrength() | psItem | [inline] |
GetMaxCharges() const | psItem | |
GetMaxItemQuality() const | psItem | |
GetMeshName() | psItem | |
GetModifier(int index) | psItem | |
GetModifiersDescription() | psItem | |
GetMusicalSheet(void) | psItem | [inline] |
GetName() const | psItem | |
GetOpenableLockNames() | psItem | |
GetOwningCharacter() | psItem | [inline] |
GetOwningCharacterID() const | psItem | [inline] |
GetPartMeshName() | psItem | |
GetPartName() | psItem | |
GetPenetration() | psItem | |
GetPrice() | psItem | |
GetProperty(MathEnvironment *env, const char *ptr) | psItem | [virtual] |
GetPurifyStatus() const | psItem | [inline, virtual] |
GetQualityString() | psItem | |
GetQuantityName() | psItem | |
GetQuantityName(const char *namePtr, int stack_count, PSITEMSTATS_CREATIVETYPE creativeType, bool giveDetail=false) | psItem | [static] |
GetRange() const | psItem | [inline] |
GetRarity() | psItem | |
GetRarityName() | psItem | |
GetRequiredRepairTool() | psItem | |
GetRequiredRepairToolConsumed() | psItem | |
GetRotationInWorld(float &loc_xrot, float &loc_yrot, float &loc_zrot) | psItem | |
GetScheduledItem() | psItem | [inline] |
GetSector() const | psItem | [inline] |
GetSellPrice() | psItem | |
GetSketch(void) | psItem | [inline] |
GetSlotRemovedMesh(int slot, csString meshName="") | psItem | [inline] |
GetSound() | psItem | |
GetStackCount() const | psItem | [inline] |
GetStandardDescription() | psItem | |
GetStandardName() | psItem | |
GetTargetedBlockValue() | psItem | |
GetTextureName() | psItem | |
GetTotalStackSize() | psItem | [inline] |
GetTransformationEvent() | psItem | [inline] |
GetUID() | psItem | [inline] |
GetUntargetedBlockValue() | psItem | |
GetUsesAmmo() | psItem | |
GetValidSlots() | psItem | |
GetVisibleDistance() | psItem | |
GetWeaponAttributeBonus(PSITEMSTATS_STAT stat) | psItem | |
GetWeaponAttributeBonusMax(int index) | psItem | |
GetWeaponAttributeBonusType(int index) | psItem | |
GetWeaponSkill(PSITEMSTATS_WEAPONSKILL_INDEX index) | psItem | |
GetWeaponType() | psItem | |
GetWeight() | psItem | |
GetXZRotationInWorld(float &loc_xrot, float &loc_zrot) | psItem | |
HasCharges() const | psItem | |
HasModifier(psItemStats *modifier) | psItem | |
IsActive() const | psItem | |
IsEquipped() const | psItem | |
IsInUse() | psItem | [inline] |
IsRechargeable() const | psItem | |
IsThisTheCreator(PID pid) | psItem | |
IsTransient() | psItem | [inline] |
Load(iResultRow &row) | psItem | [virtual] |
loaded | psItem | [protected] |
loc_sectorinfo | psItem | |
loc_x | psItem | |
loc_xrot | psItem | |
loc_y | psItem | |
loc_yrot | psItem | |
loc_z | psItem | |
loc_zrot | psItem | |
MakeSkeleton(bool b) | psItem | |
operator delete(void *) | psItem | |
operator new(size_t) | psItem | |
ParseItemFlags(csString flagstr) | psItem | |
PrepareCreativeItemInstance() | psItem | |
psItem() | psItem | |
RecalcCurrentStats() | psItem | |
RemoveOpenableLock(uint32 v) | psItem | |
ResetItemStackable() | psItem | |
RunEquipScript(gemActor *actor) | psItem | |
Save(bool children) | psItem | |
ScheduleRemoval() | psItem | |
ScheduleRespawn() | psItem | |
SendActionContents(Client *client, psActionLocation *action) | psItem | |
SendContainerContents(Client *client, int containerID=CONTAINER_INVENTORY_BULK) | psItem | |
SendItemDescription(Client *client) | psItem | |
SetActive(bool state) | psItem | |
SetBaseStats(psItemStats *statptr) | psItem | |
SetBookText(const csString &newText) | psItem | |
SetCharges(int charges) | psItem | |
SetContainerID(uint32 parentId) | psItem | [inline] |
SetCrafterID(PID v) | psItem | |
SetCreation(PSITEMSTATS_CREATIVETYPE, const csString &, csString) | psItem | |
SetCreator(PID, PSITEMSTATS_CREATORSTATUS) | psItem | |
SetCurrentStats(psItemStats *statptr) | psItem | |
SetDecay(float v) | psItem | |
SetDecayResistance(float v) | psItem | |
SetDescription(const char *newDescription) | psItem | |
SetFlags(int f) | psItem | [inline] |
SetGemObject(gemItem *object) | psItem | |
SetGuardingCharacterID(PID guardian) | psItem | [inline] |
SetGuildID(unsigned int v) | psItem | |
SetInUse(bool flag) | psItem | [inline] |
SetIsCD(bool v) | psItem | |
SetIsCrafterIDValid(bool v) | psItem | |
SetIsGuildIDValid(bool v) | psItem | |
SetIsIdentifiable(bool v) | psItem | |
SetIsItemStackable(bool v) | psItem | |
SetIsKey(bool v) | psItem | |
SetIsLockable(bool v) | psItem | |
SetIsLocked(bool v) | psItem | |
SetIsMasterKey(bool v) | psItem | |
SetIsNpcOwned(bool v) | psItem | |
SetIsPickupable(bool v) | psItem | |
SetIsPickupableWeak(bool v) | psItem | |
SetIsSecurityLocked(bool v) | psItem | |
SetIsSettingItem(bool v) | psItem | |
SetIsTransient(bool v) | psItem | |
SetIsUnpickable(bool v) | psItem | |
SetItemDecayRate(float v) | psItem | |
SetItemQuality(float v) | psItem | |
SetLoaded() | psItem | [inline] |
SetLocationInWorld(InstanceID instance, psSectorInfo *sectorinfo, float loc_x, float loc_y, float loc_z, float loc_yrot) | psItem | |
SetLocInParent(INVENTORY_SLOT_NUMBER location) | psItem | |
SetLockpickSkill(PSSKILL v) | psItem | |
SetLockStrength(unsigned int v) | psItem | |
SetMaxItemQuality(float v) | psItem | |
SetMusicalSheet(const csString &newMusicalSheet) | psItem | |
SetName(const char *newName) | psItem | |
SetOwningCharacter(psCharacter *owner) | psItem | [virtual] |
SetRotationInWorld(float loc_xrot, float loc_yrot, float loc_zrot) | psItem | |
SetScheduledItem(psScheduledItem *item) | psItem | [inline] |
SetSketch(const csString &newSketchData) | psItem | |
SetStackCount(unsigned short v) | psItem | |
SetTransformationEvent(psWorkGameEvent *t) | psItem | [inline] |
SetUID(uint32 v) | psItem | |
SetUniqueStats(psItemStats *statptr) | psItem | |
SetXZRotationInWorld(float loc_xrot, float loc_zrot) | psItem | |
SplitStack(unsigned short newstackcount) | psItem | |
ToString() | psItem | [inline, virtual] |
UpdateInventoryStatus(psCharacter *owner, uint32 parent_id, INVENTORY_SLOT_NUMBER slot) | psItem | |
UpdateModifiers() | psItem | |
UpdateView(Client *fromClient, EID eid, bool clear) | psItem | |
UsesAmmoType(uint32_t id) const | psItem | [inline] |
ViewItem(Client *client, int containerID, INVENTORY_SLOT_NUMBER slotID) | psItem | |
worldInstance | psItem | |
~iDeleteObjectCallback() | iDeleteObjectCallback | [inline, virtual] |
~iScriptableVar() | iScriptableVar | [inline, virtual] |
~psItem() | psItem | [virtual] |