Planeshift
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ClearOutEndgames(void) | psMiniGameBoardDef | [inline] |
DetermineEndgameSpecs(csString endgameXMLstr, csString name) | psMiniGameBoardDef | |
DetermineGameRules(csString rulesXMLstr, csString name) | psMiniGameBoardDef | |
GetCols() const | psMiniGameBoardDef | [inline] |
GetGameboardOptions(void) | psMiniGameBoardDef | [inline] |
GetLayoutSize() const | psMiniGameBoardDef | [inline] |
GetRows() const | psMiniGameBoardDef | [inline] |
PackLayoutString(const char *layoutStr, uint8_t *packedLayout) | psMiniGameBoardDef | |
PackPiece(char pieceStr) | psMiniGameBoardDef | |
psMiniGameBoardDef(const uint8_t defCols, const uint8_t defRows, const char *defLayout, const char *defPieces, const uint8_t defPlayers, const int16_t options) | psMiniGameBoardDef | |
~psMiniGameBoardDef() | psMiniGameBoardDef |