Planeshift

psMiniGameSession Member List

This is the complete list of members for psMiniGameSession, including all inherited members.
actionObjectpsMiniGameSession [protected]
AddPlayer(Client *client)psMiniGameSession
Broadcast()psMiniGameSession
currentCounterpsMiniGameSession [protected]
DeleteObjectCallback(iDeleteNotificationObject *object)psMiniGameSession [virtual]
gameBoardpsMiniGameSession [protected]
GameSessionActive(void)psMiniGameSession
GetID() const psMiniGameSession [inline]
GetName() const psMiniGameSession [inline]
GetOptions() const psMiniGameSession [inline]
GetSessionReset(void)psMiniGameSession [inline]
idpsMiniGameSession [protected]
Idle()psMiniGameSession
IsSessionPublic(void)psMiniGameSession
IsValidToUpdate(Client *client) const psMiniGameSession
Load(csString &responseString)psMiniGameSession
managerpsMiniGameSession [protected]
namepsMiniGameSession [protected]
nextPlayerToMovepsMiniGameSession [protected]
optionspsMiniGameSession [protected]
playerspsMiniGameSession [protected]
psMiniGameSession(MiniGameManager *mng, gemActionLocation *obj, const char *name)psMiniGameSession
RemovePlayer(Client *client)psMiniGameSession
Restart()psMiniGameSession
Send(uint32_t clientID, uint32_t modOptions)psMiniGameSession
SetSessionReset(void)psMiniGameSession [inline]
toResetpsMiniGameSession [protected]
Update(Client *client, psMGUpdateMessage &msg)psMiniGameSession
watcherspsMiniGameSession [protected]
~iDeleteObjectCallback()iDeleteObjectCallback [inline, virtual]
~psMiniGameSession()psMiniGameSession