Planeshift

psNPCClient Member List

This is the complete list of members for psNPCClient, including all inherited members.
Add(gemNPCObject *object)psNPCClient
AddNPCType(csString newType)psNPCClient
AddRaceInfo(const psNPCRaceListMessage::NPCRaceInfo_t &raceInfo)psNPCClient
all_gem_actorspsNPCClient [protected]
all_gem_itemspsNPCClient [protected]
all_gem_objectspsNPCClient [protected]
all_gem_objects_by_eidpsNPCClient [protected]
all_gem_objects_by_pidpsNPCClient [protected]
allReactionspsNPCClient [protected]
AttachNPC(gemNPCActor *actor, uint8_t DRcounter, EID ownerEID, PID masterID)psNPCClient
AttachObject(iObject *object, gemNPCObject *gobject)psNPCClient
CalcFunction(MathEnvironment *env, const char *functionName, const double *params)psNPCClient [virtual]
CatchCommand(const char *cmd)psNPCClient [virtual]
cdsyspsNPCClient [protected]
CheckAttachTribes(NPC *npc)psNPCClient
configmanagerpsNPCClient [protected]
connectionpsNPCClient [protected]
current_long_range_perception_indexpsNPCClient [protected]
current_long_range_perception_loc_indexpsNPCClient [protected]
current_tribe_home_perception_indexpsNPCClient [protected]
databasepsNPCClient [protected]
Disconnect()psNPCClient
DumpNPC(const char *pattern)psNPCClient
DumpRace(const char *pattern)psNPCClient
EnableDisableNPCs(const char *pattern, bool enable)psNPCClient
enginepsNPCClient [protected]
eventmanagerpsNPCClient [protected]
FindAttachedObject(iObject *object)psNPCClient
FindCharacterID(PID pid)psNPCClient
FindEdgeRoute(Waypoint *start, Waypoint *end, const psPathNetwork::RouteFilter *filter)psNPCClient
FindEntityByName(const char *name)psNPCClient
FindEntityID(EID eid)psNPCClient
FindLocation(const char *locname)psNPCClient
FindLocation(const char *loctype, const char *name)psNPCClient
FindNearbyActors(iSector *sector, const csVector3 &pos, float radius, bool doInvisible=false)psNPCClient
FindNearbyEntities(iSector *sector, const csVector3 &pos, float radius, bool doInvisible=false)psNPCClient
FindNearestLocation(const char *loctype, csVector3 &pos, iSector *sector, float range=-1, float *found_range=NULL)psNPCClient
FindNearestWaypoint(const csVector3 &v, iSector *sector, float range=-1, float *found_range=NULL)psNPCClient
FindNearestWaypoint(const char *group, csVector3 &v, iSector *sector, float range=-1, float *found_range=NULL)psNPCClient
FindNearestWaypoint(gemNPCObject *entity, float range, float *found_range)psNPCClient
FindNPC(EID entid)psNPCClient
FindNPCByPID(PID character_id)psNPCClient
FindNPCType(const char *npctype_name)psNPCClient
FindPath(const char *name)psNPCClient
FindRandomLocation(const char *loctype, csVector3 &pos, iSector *sector, float range=-1, float *found_range=NULL)psNPCClient
FindRandomWaypoint(const csVector3 &v, iSector *sector, float range=-1, float *found_range=NULL)psNPCClient
FindRandomWaypoint(const char *group, csVector3 &v, iSector *sector, float range=-1, float *found_range=NULL)psNPCClient
FindRegion(const char *regname)psNPCClient
FindWaypoint(gemNPCObject *entity)psNPCClient
FindWaypoint(int id)psNPCClient
FindWaypoint(const char *name, WaypointAlias **alias)psNPCClient
FindWaypointRoute(Waypoint *start, Waypoint *end, const psPathNetwork::RouteFilter *filter)psNPCClient
FirePerception(int NPCId, const char *perception)psNPCClient
gameDaypsNPCClient [protected]
gameHourpsNPCClient [protected]
gameMinutepsNPCClient [protected]
gameMonthpsNPCClient [protected]
gameTimeUpdatedpsNPCClient [protected]
gameYearpsNPCClient [protected]
GetCollDetSys()psNPCClient [inline]
GetEngine()psNPCClient [inline]
GetEventManager()psNPCClient [inline]
GetGameTODDay()psNPCClient [inline]
GetGameTODHour()psNPCClient [inline]
GetGameTODMinute()psNPCClient [inline]
GetGameTODMonth()psNPCClient [inline]
GetGameTODYear()psNPCClient [inline]
GetLocationManager()psNPCClient [inline]
GetMathScriptEngine()psNPCClient [inline]
GetNavStruct()psNPCClient [inline]
GetNetConnection()psNPCClient [inline]
GetNetworkMgr()psNPCClient [inline]
GetNpcListAmount()psNPCClient [inline]
GetObjectReg()psNPCClient [inline]
GetPathNetwork()psNPCClient [inline]
GetProperty(MathEnvironment *env, const char *ptr)psNPCClient [virtual]
GetRaceInfo(const char *name)psNPCClient
GetRootNode(const char *xmlfile)psNPCClient
GetRunVelocity(csString &race)psNPCClient
GetTickCounter() const psNPCClient [inline]
GetTribe(int id)psNPCClient
GetVFS()psNPCClient [inline]
GetWalkVelocity(csString &race)psNPCClient
GetWorld()psNPCClient [inline]
HandleDeath(NPC *who)psNPCClient
InfoNPC(const char *pattern)psNPCClient
Initialize(iObjectRegistry *object_reg, const char *host, const char *user, const char *pass, int port)psNPCClient
IsReady()psNPCClient
ListAllEntities(const char *pattern, bool onlyCharacters=false)psNPCClient
ListAllNPCs(const char *pattern)psNPCClient
ListLocations(const char *pattern)psNPCClient
ListPaths(const char *pattern)psNPCClient
ListReactions(const char *pattern)psNPCClient
ListTribeRecipes(const char *tribeID)psNPCClient
ListTribes(const char *pattern)psNPCClient
ListWaypoints(const char *pattern)psNPCClient
LoadCompleted()psNPCClient
LoadLocations()psNPCClient [protected]
LoadLogSettings()psNPCClient
LoadMap(const char *mapfile)psNPCClient
LoadNPCTypes(iDocumentNode *root)psNPCClient
LoadNPCTypes()psNPCClient
LoadPathNetwork()psNPCClient
LoadTribes()psNPCClient [protected]
locationManagerpsNPCClient [protected]
MainLoop()psNPCClient
mathScriptEnginepsNPCClient [protected]
msghandlerpsNPCClient [protected]
navStructpsNPCClient [protected]
networkpsNPCClient [protected]
notUsedReactionspsNPCClient [protected]
npcclientpsNPCClient [static]
npcspsNPCClient [protected]
npcsDeferredpsNPCClient [protected]
npctypespsNPCClient [protected]
objregpsNPCClient [protected]
pathNetworkpsNPCClient [protected]
PerceptProximityItems()psNPCClient [protected]
PerceptProximityLocations()psNPCClient [protected]
PerceptProximityTribeHome()psNPCClient [protected]
psNPCClient()psNPCClient
raceInfospsNPCClient [protected]
ReadMasteredNPC(PID char_id, PID master_id)psNPCClient
ReadNPCsFromDatabase()psNPCClient [protected]
ReadSingleNPC(PID char_id, PID master_id=0)psNPCClient
recipemanagerpsNPCClient [protected]
RegisterReaction(NPC *npc, Reaction *reaction)psNPCClient
Remove(gemNPCObject *object)psNPCClient
Remove(NPC *npc)psNPCClient
RemoveAll()psNPCClient
SaveLogSettings()psNPCClient
serverconsolepsNPCClient [protected]
SetEntityPos(EID id, csVector3 &pos, iSector *sector, InstanceID instance, bool force=false)psNPCClient
ShortestPath(NPC *npc, const csVector3 &from, iSector *fromSector, const csVector3 &goal, iSector *goalSector)psNPCClient
Tick()psNPCClient
tick_counterpsNPCClient [protected]
ToString()psNPCClient [virtual]
tribespsNPCClient [protected]
TriggerEvent(Perception *pcpt, float maxRange=-1.0, csVector3 *basePos=NULL, iSector *baseSector=NULL, bool sameSector=false)psNPCClient
UnattachObject(iObject *object, gemNPCObject *gobject)psNPCClient
UpdateTime(int minute, int hour, int day, int month, int year)psNPCClient
vfspsNPCClient [protected]
worldpsNPCClient [protected]
~iCommandCatcher()iCommandCatcher [inline, virtual]
~iScriptableVar()iScriptableVar [inline, virtual]
~psNPCClient()psNPCClient