, including all inherited members.
AddBadText(const char *text, const char *trigger) | psNPCDialog | [protected] |
AddKnowledgeArea(const char *ka_name) | psNPCDialog | |
AddResponse(const char *area, const char *words, const char *response, const char *minfaction) | psNPCDialog | |
AddSynonym(const char *word, const char *synonym) | psNPCDialog | |
AddWord(const char *word) | psNPCDialog | |
antecedent_her | psNPCDialog | [protected] |
antecedent_him | psNPCDialog | [protected] |
antecedent_it | psNPCDialog | [protected] |
antecedent_them | psNPCDialog | [protected] |
AssignNPCArea(const char *npcname, const char *areaname) | psNPCDialog | |
CheckPronouns(psString &text) | psNPCDialog | [protected] |
CleanPunctuation(psString &str, bool cleanQMark=true) | psNPCDialog | [protected] |
currentClient | psNPCDialog | [protected] |
currentplayer | psNPCDialog | [protected] |
db | psNPCDialog | [protected] |
dialogHistory | psNPCDialog | [protected] |
DumpDialog() | psNPCDialog | |
ErrorResponse(const psString &text, const char *trigger) | psNPCDialog | [protected] |
FilterKnownTerms(const psString &text, NpcTriggerSentence &trigger, Client *client) | psNPCDialog | [protected] |
FindOrGeneralizeTrigger(Client *client, NpcTriggerSentence &trigger, csArray< int > &gen_terms, int word) | psNPCDialog | [protected] |
FindResponse(csString &trigger, const char *text, int questID=-1) | psNPCDialog | [protected] |
FindResponseWithAllPrior(const char *area, const char *trigger, int questID=-1) | psNPCDialog | [protected] |
FindXMLResponse(Client *client, csString trigger, int questID=-1) | psNPCDialog | |
Initialize(iDataConnection *db, PID npcID) | psNPCDialog | |
Initialize(iDataConnection *db) | psNPCDialog | |
knowareas | psNPCDialog | [protected] |
LoadKnowledgeAreas(PID npcID) | psNPCDialog | |
psNPCDialog(gemNPC *npc) | psNPCDialog | |
randomgen | psNPCDialog | [protected] |
RepeatedResponse(const psString &text, NpcResponse *resp, csTicks when, int times) | psNPCDialog | [protected] |
Respond(const char *text, Client *client) | psNPCDialog | |
self | psNPCDialog | [protected] |
SubstituteKeywords(Client *player, csString &response) const | psNPCDialog | |
UpdateAntecedents(NpcResponse *resp) | psNPCDialog | [protected] |
~psNPCDialog() | psNPCDialog | [virtual] |