, including all inherited members.
AddWaypointToGroup(csString group, Waypoint *wp) | psPathNetwork | |
CreatePath(iDataConnection *db, const csString &name, Waypoint *wp1, Waypoint *wp2, const csString &flags) | psPathNetwork | |
CreatePath(iDataConnection *db, psPath *path) | psPathNetwork | |
CreatePath(psPath *path) | psPathNetwork | |
CreateWaypoint(iDataConnection *db, csString &name, csVector3 &pos, csString §orName, float radius, csString &flags) | psPathNetwork | |
CreateWaypoint(csString &name, csVector3 &pos, csString §orName, float radius, csString &flags) | psPathNetwork | |
db | psPathNetwork | |
Delete(psPath *path) | psPathNetwork | |
engine | psPathNetwork | |
FindEdge(const Waypoint *wp1, const Waypoint *wp2) | psPathNetwork | |
FindEdgeRoute(Waypoint *start, Waypoint *end, const RouteFilter *routeFilter) | psPathNetwork | |
FindNearestPath(const csVector3 &v, iSector *sector, float range, float *found_range=NULL, int *index=NULL, float *fraction=NULL) | psPathNetwork | |
FindNearestPoint(const psPath *path, const csVector3 &v, const iSector *sector, float range) | psPathNetwork | |
FindNearestPoint(const csVector3 &v, iSector *sector, float range, float *found_range=NULL, int *index=NULL) | psPathNetwork | |
FindNearestWaypoint(const csVector3 &v, iSector *sector, float range, float *found_range=NULL) | psPathNetwork | |
FindNearestWaypoint(int group, const csVector3 &v, iSector *sector, float range, float *found_range=NULL) | psPathNetwork | |
FindPath(const char *name) | psPathNetwork | |
FindPath(int id) | psPathNetwork | |
FindPathPoint(int id) | psPathNetwork | |
FindPoint(const psPath *path, const csVector3 &pos, iSector *sector, float range, int &index) | psPathNetwork | |
FindPointsInSector(iSector *sector, csList< psPathPoint * > &list) | psPathNetwork | |
FindRandomWaypoint(const csVector3 &v, iSector *sector, float range, float *found_range=NULL) | psPathNetwork | |
FindRandomWaypoint(int group, const csVector3 &v, iSector *sector, float range, float *found_range=NULL) | psPathNetwork | |
FindWaypoint(int id) | psPathNetwork | |
FindWaypoint(const char *name, WaypointAlias **alias=NULL) | psPathNetwork | |
FindWaypoint(const csVector3 &v, iSector *sector) | psPathNetwork | |
FindWaypointGroup(const char *groupName) | psPathNetwork | |
FindWaypointRoute(Waypoint *start, Waypoint *end, const RouteFilter *routeFilter) | psPathNetwork | |
FindWaypointsInSector(iSector *sector, csList< Waypoint * > &list) | psPathNetwork | |
GetNextWaypointCheck() | psPathNetwork | |
ListPaths(const char *pattern) | psPathNetwork | |
ListWaypoints(const char *pattern) | psPathNetwork | |
Load(iEngine *engine, iDataConnection *db, psWorld *world) | psPathNetwork | |
paths | psPathNetwork | |
waypointGroupNames | psPathNetwork | |
waypointGroups | psPathNetwork | |
waypoints | psPathNetwork | |
world | psPathNetwork | |