, including all inherited members.
ACTOR_MODE enum value | psDRMessage | [protected] |
ALL_DATA enum value | psDRMessage | [protected] |
ang_vel | psDRMessage | |
ANG_VELOCITY enum value | psDRMessage | [protected] |
beltGroup | psPersistActor | |
bottom | psPersistActor | |
bracerGroup | psPersistActor | |
cloakGroup | psPersistActor | |
control | psPersistActor | |
counter | psDRMessage | |
CreateMsgEntry(uint32_t client, NetBase::AccessPointers *accessPointers, iSector *sector, csString sectorName) | psDRMessage | [protected] |
DRDataFlags enum name | psDRMessage | [protected] |
entityid | psDRMessage | |
equipment | psPersistActor | |
factname | psPersistActor | |
filterNumber | psMessageCracker | |
FireEvent() | psMessageCracker | |
Flags enum name | psPersistActor | |
flags | psPersistActor | |
gender | psPersistActor | |
GetDataFlags(const csVector3 &v, const csVector3 &wv, float yrv, uint8_t mode) | psDRMessage | [protected, static] |
GetMessageTypeName() const =0 | psMessageCracker | [pure virtual] |
groupID | psPersistActor | |
guild | psPersistActor | |
helmGroup | psPersistActor | |
instance | psPersistActor | |
INVINCIBLE enum value | psPersistActor | |
INVISIBLE enum value | psPersistActor | |
IS_ALIVE enum value | psPersistActor | |
IsNewerThan(uint8_t oldCounter) | psDRMessage | |
masqueradeType | psPersistActor | |
masterID | psPersistActor | |
matname | psPersistActor | |
mode | psDRMessage | |
MounterAnim | psPersistActor | |
mountFactname | psPersistActor | |
mountScale | psPersistActor | |
msg | psMessageCracker | |
msghandler | psMessageCracker | [static] |
Multicast(csArray< PublishDestination > &multi, uint32_t except, float range) | psMessageCracker | |
name | psPersistActor | |
NAMEKNOWN enum value | psPersistActor | |
NONE enum value | psPersistActor | |
NOT_MOVING enum value | psDRMessage | [protected] |
NPC enum value | psPersistActor | |
offset | psPersistActor | |
ON_GOUND enum value | psDRMessage | [protected] |
on_ground | psDRMessage | |
operator=(psDRMessage &other) | psDRMessage | |
ownerEID | psPersistActor | |
PeekEID(MsgEntry *me) | psPersistActor | [static] |
playerID | psPersistActor | |
pos | psDRMessage | |
posInstance | psPersistActor | |
posPlayerID | psPersistActor | |
psDRMessage() | psDRMessage | [inline] |
psDRMessage(uint32_t client, EID mappedid, uint8_t counter, NetBase::AccessPointers *accessPointers, psLinearMovement *linmove, uint8_t mode=0) | psDRMessage | |
psDRMessage(uint32_t client, EID mappedid, bool on_ground, uint8_t mode, uint8_t counter, const csVector3 &pos, float yrot, iSector *sector, csString sectorName, const csVector3 &vel, csVector3 &worldVel, float ang_vel, NetBase::AccessPointers *accessPointers) | psDRMessage | |
psDRMessage(void *data, int size, NetBase::AccessPointers *accessPointers) | psDRMessage | |
psDRMessage(MsgEntry *me, NetBase::AccessPointers *accessPointers) | psDRMessage | |
PSF_DECLARE_MSG_FACTORY() | psPersistActor | |
psMessageCracker() | psMessageCracker | [inline] |
psPersistActor(uint32_t clientnum, int type, int masqueradeType, bool control, const char *name, const char *guild, const char *factname, const char *matname, const char *race, const char *mountFactname, const char *MounterAnim, unsigned short int gender, float scale, float mountscale, const char *helmGroup, const char *BracerGroup, const char *BeltGroup, const char *CloakGroup, csVector3 collTop, csVector3 collBottom, csVector3 collOffset, const char *texParts, const char *equipmentParts, uint8_t counter, EID mappedid, csStringSet *msgstrings, psLinearMovement *linmove, uint8_t movementMode, uint8_t serverMode, PID playerID=0, uint32_t groupID=0, EID ownerEID=0, uint32_t flags=NONE, PID masterID=0, bool forNPClient=false) | psPersistActor | |
psPersistActor(MsgEntry *me, NetBase::AccessPointers *accessPointers, bool forNPClient=false) | psPersistActor | |
race | psPersistActor | |
ReadDRInfo(MsgEntry *me, NetBase::AccessPointers *accessPointers) | psDRMessage | [protected] |
scale | psPersistActor | |
sector | psDRMessage | |
sectorName | psDRMessage | |
SendMessage() | psMessageCracker | |
serverMode | psPersistActor | |
SetInstance(InstanceID instance) | psPersistActor | |
texParts | psPersistActor | |
top | psPersistActor | |
ToString(NetBase::AccessPointers *accessPointers) | psPersistActor | [virtual] |
type | psPersistActor | |
valid | psMessageCracker | |
vel | psDRMessage | |
worldVel | psDRMessage | |
WriteDRInfo(uint32_t client, EID mappedid, bool on_ground, uint8_t mode, uint8_t counter, const csVector3 &pos, float yrot, iSector *sector, csString sectorName, const csVector3 &vel, csVector3 &worldVel, float ang_vel, csStringSet *msgstrings, bool donewriting=true) | psDRMessage | [protected] |
X_VELOCITY enum value | psDRMessage | [protected] |
X_WORLDVELOCITY enum value | psDRMessage | [protected] |
Y_VELOCITY enum value | psDRMessage | [protected] |
Y_WORLDVELOCITY enum value | psDRMessage | [protected] |
yrot | psDRMessage | |
Z_VELOCITY enum value | psDRMessage | [protected] |
Z_WORLDVELOCITY enum value | psDRMessage | [protected] |
~psMessageCracker() | psMessageCracker | [inline, virtual] |