Planeshift

psQuest Member List

This is the complete list of members for psQuest, including all inherited members.
activepsQuest [protected]
Active()psQuest [inline]
Active(bool state)psQuest [inline]
AddPrerequisite(csString prerequisitescript)psQuest
AddPrerequisite(csRef< psQuestPrereqOp > op)psQuest
AddSubQuest(int id)psQuest [inline]
AddTriggerResponse(NpcTrigger *trigger, NpcResponse *response)psQuest
categorypsQuest [protected]
flagspsQuest [protected]
GetCategory() const psQuest [inline]
GetID() const psQuest [inline]
GetImage() const psQuest [inline]
GetName() const psQuest [inline]
GetParentQuest() const psQuest [inline]
GetPlayerLockoutTime() const psQuest [inline]
GetPrerequisite()psQuest [inline]
GetPrerequisiteStr()psQuest
GetQuestLastActivatedTime() const psQuest [inline]
GetQuestLockoutTime() const psQuest [inline]
GetStep() const psQuest [inline]
GetSubQuests()psQuest [inline]
GetTask() const psQuest [inline]
HasInfinitePlayerLockout() const psQuest [inline]
hasTaskText()psQuest [inline]
idpsQuest [protected]
imagepsQuest [protected]
infinitePlayerLockoutpsQuest [protected]
Load(iResultRow &row)psQuest
namepsQuest [protected]
parent_questpsQuest [protected]
player_lockout_timepsQuest [protected]
PostLoad()psQuest
prerequisitepsQuest [protected]
prerequisiteStrpsQuest [protected]
psQuest(int id=0, const char *name="")psQuest
quest_last_activatedpsQuest [protected]
quest_lockout_timepsQuest [protected]
SetParentQuest(psQuest *parent)psQuest [inline]
SetQuestLastActivatedTime(unsigned int when)psQuest [inline]
SetTask(csString mytask)psQuest [inline]
step_idpsQuest [protected]
subquestspsQuest [protected]
taskpsQuest [protected]
triggerPairspsQuest [protected]
~psQuest()psQuest [virtual]