Planeshift

psSaveCharEvent Member List

This is the complete list of members for psSaveCharEvent, including all inherited members.
actorpsSaveCharEvent
CheckTrigger()psGameEvent [inline, virtual]
delaytickspsGameEvent
DeleteObjectCallback(iDeleteNotificationObject *object)psSaveCharEvent [virtual]
eventmanagerpsGameEvent [static]
GetType()psGameEvent [inline]
idpsGameEvent
IsValid()psGameEvent [inline, virtual]
nextidpsGameEvent [static]
operator<(const psGameEvent &other) const psGameEvent [inline]
operator==(const psGameEvent &other) const psGameEvent [inline]
operator>(const psGameEvent &other) const psGameEvent [inline]
psGameEvent(csTicks ticks, int offsetticks, const char *newType)psGameEvent
psSaveCharEvent(gemActor *actor)psSaveCharEvent
QueueEvent()psGameEvent
SAVE_PERIOD enum valuepsSaveCharEvent
SetValid(bool valid)psGameEvent [inline, virtual]
ToString() const psGameEvent [inline, virtual]
Trigger()psSaveCharEvent [virtual]
triggertickspsGameEvent
Type enum namepsSaveCharEvent
validpsGameEvent
~iDeleteObjectCallback()iDeleteObjectCallback [inline, virtual]
~psGameEvent()psGameEvent [virtual]
~psSaveCharEvent()psSaveCharEvent