This is the complete list of members for
psWeatherGameEvent, including all inherited members.
cb | psWeatherGameEvent | |
cg | psWeatherGameEvent | |
CheckTrigger() | psGameEvent | [inline, virtual] |
clientnum | psWeatherGameEvent | |
cr | psWeatherGameEvent | |
delayticks | psGameEvent | |
duration | psWeatherGameEvent | |
eventmanager | psGameEvent | [static] |
fade | psWeatherGameEvent | |
GetType() | psWeatherGameEvent | |
id | psGameEvent | |
IsValid() | psGameEvent | [inline, virtual] |
nextid | psGameEvent | [static] |
operator<(const psGameEvent &other) const | psGameEvent | [inline] |
operator==(const psGameEvent &other) const | psGameEvent | [inline] |
operator>(const psGameEvent &other) const | psGameEvent | [inline] |
psGameEvent(csTicks ticks, int offsetticks, const char *newType) | psGameEvent | |
psWeatherGameEvent(WeatherManager *mgr, int delayticks, int eventtype, int eventvalue, int duration, int fade, const char *sector, psSectorInfo *si, uint client, int r=0, int g=0, int b=0) | psWeatherGameEvent | |
QueueEvent() | psGameEvent | |
sector | psWeatherGameEvent | |
SetValid(bool valid) | psGameEvent | [inline, virtual] |
si | psWeatherGameEvent | |
ToString() const | psGameEvent | [inline, virtual] |
Trigger() | psWeatherGameEvent | [virtual] |
triggerticks | psGameEvent | |
type | psWeatherGameEvent | |
valid | psGameEvent | |
value | psWeatherGameEvent | |
weathermanager | psWeatherGameEvent | [protected] |
~psGameEvent() | psGameEvent | [virtual] |