This is the complete list of members for
psWorkGameEvent, including all inherited members.
| category | psWorkGameEvent | |
| CheckTrigger() | psGameEvent | [inline, virtual] |
| client | psWorkGameEvent | |
| delayticks | psGameEvent | |
| DeleteObjectCallback(iDeleteNotificationObject *object) | psWorkGameEvent | [virtual] |
| effectID | psWorkGameEvent | |
| eventmanager | psGameEvent | [static] |
| gemTarget | psWorkGameEvent | |
| GetKFactor() | psWorkGameEvent | [inline] |
| GetProcess() | psWorkGameEvent | [inline] |
| GetResultQuality() | psWorkGameEvent | [inline] |
| GetResultQuantity() | psWorkGameEvent | [inline] |
| GetTargetGem() | psWorkGameEvent | [inline] |
| GetTranformationItem() | psWorkGameEvent | [inline] |
| GetTransformation() | psWorkGameEvent | [inline] |
| GetTransformationSlot() | psWorkGameEvent | [inline] |
| GetTransformationType() | psWorkGameEvent | [inline] |
| GetType() | psGameEvent | [inline] |
| GetWorkItem() | psWorkGameEvent | [inline] |
| id | psGameEvent | |
| Interrupt() | psWorkGameEvent | |
| IsValid() | psGameEvent | [inline, virtual] |
| multi | psWorkGameEvent | |
| nextid | psGameEvent | [static] |
| nrr | psWorkGameEvent | |
| object | psWorkGameEvent | |
| operator<(const psGameEvent &other) const | psGameEvent | [inline] |
| operator==(const psGameEvent &other) const | psGameEvent | [inline] |
| operator>(const psGameEvent &other) const | psGameEvent | [inline] |
| position | psWorkGameEvent | |
| process | psWorkGameEvent | |
| psGameEvent(csTicks ticks, int offsetticks, const char *newType) | psGameEvent | |
| psWorkGameEvent(WorkManager *mgr, gemActor *worker, int delayticks, int cat, csVector3 &pos, csArray< NearNaturalResource > *natres=NULL, Client *c=NULL, psItem *object=NULL, float repairAmount=0.0F) | psWorkGameEvent | |
| QueueEvent() | psGameEvent | |
| repairAmount | psWorkGameEvent | |
| SetKFactor(float newFactor) | psWorkGameEvent | [inline] |
| SetProcess(psTradeProcesses *p) | psWorkGameEvent | [inline] |
| SetResultQuality(float newQuality) | psWorkGameEvent | [inline] |
| SetResultQuantity(int newQuantity) | psWorkGameEvent | [inline] |
| SetTargetGem(gemObject *g) | psWorkGameEvent | [inline] |
| SetTransformation(psTradeTransformations *t) | psWorkGameEvent | [inline] |
| SetTransformationItem(psItem *i) | psWorkGameEvent | [inline] |
| SetTransformationSlot(INVENTORY_SLOT_NUMBER curSlot) | psWorkGameEvent | [inline] |
| SetTransformationType(int t) | psWorkGameEvent | [inline] |
| SetValid(bool valid) | psGameEvent | [inline, virtual] |
| SetWorkItem(psItem *w) | psWorkGameEvent | [inline] |
| ToString() const | psGameEvent | [inline, virtual] |
| transformation | psWorkGameEvent | |
| Trigger() | psWorkGameEvent | [virtual] |
| triggerticks | psGameEvent | |
| valid | psGameEvent | |
| worker | psWorkGameEvent | |
| workmanager | psWorkGameEvent | |
| ~iDeleteObjectCallback() | iDeleteObjectCallback | [inline, virtual] |
| ~psGameEvent() | psGameEvent | [virtual] |
| ~psWorkGameEvent() | psWorkGameEvent | [virtual] |