Planeshift

psWorld Member List

This is the complete list of members for psWorld, including all inherited members.
BuildWarpCache()psWorld
Connected(const iSector *from, const iSector *to)psWorld
Distance(const csVector3 &from_pos, const iSector *from_sector, csVector3 to_pos, const iSector *to_sector)psWorld
Distance(iMeshWrapper *ent1, iMeshWrapper *ent2)psWorld
Distance2(const csVector3 &from_pos, const iSector *from_sector, csVector3 to_pos, const iSector *to_sector)psWorld
DumpWarpCache()psWorld
enginepsWorld [protected]
GetAllRegionNames(csString &str)psWorld
GetEngine()psWorld [inline]
GetPosition(iMeshWrapper *entity, csVector3 &pos, float *yrot, iSector *&sector)psWorld
Initialize(iObjectRegistry *object_reg)psWorld
loaderpsWorld [protected]
Matrix2Rot(const csMatrix3 &mat)psWorld [static]
Matrix2YRot(const csMatrix3 &mat)psWorld [static]
NewRegion(const char *mapfile)psWorld
object_regpsWorld [protected]
psWorld()psWorld
regionspsWorld [protected]
transarraypsWorld [protected]
WarpSpace(const iSector *from, const iSector *to, csVector3 &pos)psWorld
WarpSpaceRelative(const iSector *from, const iSector *to, csVector3 &pos)psWorld
~psWorld()psWorld