Planeshift
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00001 /* 00002 * gemmesh.h by Andrew Craig <[email protected]> 00003 * 00004 * Copyright (C) 2008 Atomic Blue ([email protected], http://www.atomicblue.org) 00005 * 00006 * 00007 * This program is free software; you can redistribute it and/or 00008 * modify it under the terms of the GNU General Public License 00009 * as published by the Free Software Foundation (version 2 of the License) 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software 00016 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00017 * 00018 */ 00019 00020 #ifndef GEM_MESH_HEADER 00021 #define GEM_MESH_HEADER 00022 00023 //============================================================================= 00024 // Crystal Space Includes 00025 //============================================================================= 00026 #include "cstypes.h" 00027 #include "csutil/scf.h" 00028 #include "csutil/weakref.h" 00029 00030 //============================================================================= 00031 // Crystal Space Forward Definitions 00032 //============================================================================= 00033 struct iEngine; 00034 struct iMeshWrapper; 00035 struct iMeshFactoryWrapper; 00036 struct iSector; 00037 struct iObjectRegistry; 00038 class csVector3; 00039 00040 00041 //============================================================================= 00042 // PlaneShift Forward Definitions 00043 //============================================================================= 00044 class GEMSupervisor; 00045 class gemObject; 00046 00056 class gemMesh 00057 { 00058 public: 00068 gemMesh(iObjectRegistry* objreg, gemObject* owner, GEMSupervisor* super); 00069 00070 ~gemMesh(); 00071 00083 iMeshFactoryWrapper* LoadMeshFactory(const char* fileName, const char* factoryName); 00084 00093 bool SetMesh(const char* factoryName, const char* fileName); 00094 00100 iMeshWrapper* GetMesh(); 00101 00107 void SetMesh(iMeshWrapper* newMesh); 00108 00112 void RemoveMesh(); 00113 00121 void MoveMesh(iSector* sector, const float yrot, const csVector3 &position); 00122 00123 private: 00124 csRef<iMeshWrapper> mesh; 00125 iObjectRegistry* objectReg; 00126 csWeakRef<iEngine> engine; 00127 00128 GEMSupervisor* gem; 00129 00130 gemObject* gemOwner; 00131 }; 00132 00135 #endif