Planeshift

gemmesh.h

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00001 /*
00002 * gemmesh.h by Andrew Craig <[email protected]>
00003 *
00004 * Copyright (C) 2008 Atomic Blue ([email protected], http://www.atomicblue.org)
00005 *
00006 *
00007 * This program is free software; you can redistribute it and/or
00008 * modify it under the terms of the GNU General Public License
00009 * as published by the Free Software Foundation (version 2 of the License)
00010 * This program is distributed in the hope that it will be useful,
00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013 * GNU General Public License for more details.
00014 * You should have received a copy of the GNU General Public License
00015 * along with this program; if not, write to the Free Software
00016 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00017 *
00018 */
00019 
00020 #ifndef GEM_MESH_HEADER
00021 #define GEM_MESH_HEADER
00022 
00023 //=============================================================================
00024 // Crystal Space Includes
00025 //=============================================================================
00026 #include "cstypes.h"
00027 #include "csutil/scf.h"
00028 #include "csutil/weakref.h"
00029 
00030 //=============================================================================
00031 // Crystal Space Forward Definitions
00032 //=============================================================================
00033 struct iEngine;
00034 struct iMeshWrapper;
00035 struct iMeshFactoryWrapper;
00036 struct iSector;
00037 struct iObjectRegistry;
00038 class csVector3;
00039 
00040 
00041 //=============================================================================
00042 // PlaneShift Forward Definitions
00043 //=============================================================================
00044 class GEMSupervisor;
00045 class gemObject;
00046 
00056 class gemMesh
00057 {
00058 public:
00068     gemMesh(iObjectRegistry* objreg, gemObject* owner, GEMSupervisor* super);
00069 
00070     ~gemMesh();
00071 
00083     iMeshFactoryWrapper* LoadMeshFactory(const char* fileName, const char* factoryName);
00084 
00093     bool SetMesh(const char* factoryName, const char* fileName);
00094 
00100     iMeshWrapper* GetMesh();
00101 
00107     void SetMesh(iMeshWrapper* newMesh);
00108 
00112     void RemoveMesh();
00113 
00121     void MoveMesh(iSector* sector, const float yrot, const csVector3 &position);
00122 
00123 private:
00124     csRef<iMeshWrapper> mesh;               
00125     iObjectRegistry* objectReg;             
00126     csWeakRef<iEngine> engine;              
00127 
00128     GEMSupervisor* gem;                     
00129 
00130     gemObject* gemOwner;                    
00131 };
00132 
00135 #endif