Planeshift
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00001 /* 00002 * Author: Andrew Robberts 00003 * 00004 * Copyright (C) 2008 Atomic Blue ([email protected], http://www.atomicblue.org) 00005 * 00006 * 00007 * This program is free software; you can redistribute it and/or 00008 * modify it under the terms of the GNU General Public License 00009 * as published by the Free Software Foundation (version 2 of the License) 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software 00016 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00017 * 00018 */ 00019 00020 #ifndef PS_EFFECT_LIGHT_HEADER 00021 #define PS_EFFECT_LIGHT_HEADER 00022 00023 #include <csgeom/matrix3.h> 00024 #include <csutil/cscolor.h> 00025 #include <csutil/scf_implementation.h> 00026 #include <iengine/movable.h> 00027 #include <iengine/sector.h> 00028 #include <iutil/virtclk.h> 00029 00030 class csColor; 00031 struct iEngine; 00032 struct iLight; 00033 struct iMeshWrapper; 00034 00039 class psLight 00040 { 00041 public: 00042 psLight(iObjectRegistry* object_reg); 00043 ~psLight(); 00044 00045 unsigned int AttachLight(const char* name, const csVector3 &pos, 00046 float radius, const csColor &colour, iMeshWrapper* mw); 00047 bool Update(); 00048 00049 private: 00050 csRef<iLight> light; 00051 csRef<iVirtualClock> vclock; 00052 csRef<iEngine> engine; 00053 00054 csTicks lastTime; 00055 csColor baseColour; 00056 bool dim; 00057 uint sequencenum; 00058 uint stepsPerSecond; 00059 uint stepsPerCycle; 00060 uint dimStrength; 00061 }; 00062 00065 #endif