Planeshift

psserverdr.h

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00001 /*
00002  * psclientdr.h by Matze Braun <[email protected]>
00003  *
00004  * Copyright (C) 2002 Atomic Blue ([email protected], http://www.atomicblue.org)
00005  *
00006  *
00007  * This program is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU General Public License
00009  * as published by the Free Software Foundation (version 2 of the License)
00010  * This program is distributed in the hope that it will be useful,
00011  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  * GNU General Public License for more details.
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software
00016  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00017  *
00018  */
00019 #ifndef __PSCLIENTPERSIST_H__
00020 #define __PSCLIENTPERSIST_H__
00021 //=============================================================================
00022 // Crystal Space Includes
00023 //=============================================================================
00024 
00025 //=============================================================================
00026 // Project Includes
00027 //=============================================================================
00028 
00029 //=============================================================================
00030 // Local Includes
00031 //=============================================================================
00032 #include "msgmanager.h"
00033 
00034 class psCelClient;
00035 class MsgEntry;
00036 class gemActor;
00037 class MathScript;
00038 class PaladinJr;
00039 class CacheManager;
00040 class EntityManager;
00041 
00042 class psServerDR : public MessageManager<psServerDR>
00043 {
00044 public:
00045     psServerDR(CacheManager* cachemanager, EntityManager* entitymanager);
00046     virtual ~psServerDR();
00047 
00048     bool Initialize();
00049 
00050     void SendPersist();
00051 
00052 protected:
00053 
00054     void HandleDeadReckoning(MsgEntry* me,Client* client);
00055 
00057     void HandleFallDamage(gemActor* actor,int clientnum, const csVector3 &pos, iSector* sector);
00058     void ResetPos(gemActor* actor);
00059 
00060     MathScript* calc_damage;
00061     PaladinJr* paladin;
00062 
00063     CacheManager* cacheManager;
00064     EntityManager* entityManager;
00065 };
00066 
00067 #endif
00068