Planeshift

soundctrl.h

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00001 /*
00002 * soundctrl.h
00003 *
00004 * Copyright (C) 2001-2010 Atomic Blue ([email protected], http://www.planeshift.it)
00005 *
00006 * Credits : Saul Leite <[email protected]>
00007 *           Mathias 'AgY' Voeroes <[email protected]>
00008 *           and all past and present planeshift coders
00009 *
00010 * This program is free software; you can redistribute it and/or
00011 * modify it under the terms of the GNU General Public License
00012 * as published by the Free Software Foundation (version 2 of the License.
00013 *
00014 * This program is distributed in the hope that it will be useful,
00015 * but WITHOUT ANY WARRANTY; without even the implied warranty of
00016 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00017 * GNU General Public License for more details.
00018 * You should have received a copy of the GNU General Public License
00019 * along with this program; if not, write to the Free Software
00020 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00021 *
00022 */
00023 
00024 
00025 #ifndef _SOUND_CONTROL_H_
00026 #define _SOUND_CONTROL_H_
00027 
00028 
00029 //====================================================================================
00030 // Crystal Space Includes
00031 //====================================================================================
00032 #include <cssysdef.h>
00033 #include <csutil/set.h>
00034 
00035 //====================================================================================
00036 // Project Includes
00037 //====================================================================================
00038 #include <isoundctrl.h>
00039 
00040 //------------------------------------------------------------------------------------
00041 // Forward Declarations
00042 //------------------------------------------------------------------------------------
00043 class SoundControl;
00044 
00045 
00049 struct iSoundControlListener
00050 {
00055     virtual void OnSoundChange(SoundControl* sndCtrl) = 0;
00056 };
00057 
00058 
00071 class SoundControl: public iSoundControl
00072 {
00073 public:
00074 
00079     SoundControl(int ID);
00080 
00084     virtual ~SoundControl();
00085 
00090     void Subscribe(iSoundControlListener* listener);
00091 
00096     void Unsubscribe(iSoundControlListener* listener);
00097 
00101     virtual int GetID() const;
00102 
00108     virtual void VolumeDampening(float damp);
00109 
00114     virtual bool IsDampened() const;
00115 
00119     virtual float GetVolume() const;
00120 
00125     virtual void SetVolume(float vol);
00126 
00130     virtual void Unmute();
00131 
00135     virtual void Mute();
00136 
00141     virtual bool GetToggle() const;
00142 
00147     virtual void SetToggle(bool value);
00148 
00153     virtual void DeactivateToggle();
00154 
00159     virtual void ActivateToggle(); 
00160 
00161 private:
00162     int     id;                         
00163     bool    isEnabled;                  
00164     bool    isMuted;                    
00165     bool    isDampened;                 
00166     float   volume;                     
00167     float   volumeDamp;                         
00168 
00169     csSet<iSoundControlListener*> listeners;   
00170 
00174     void CallListeners();
00175 
00176 };
00177 
00178 #endif /*_SOUND_CONTROL_H_*/