Planeshift
|
ConvertTraitLocationString(const char *locationstring) | Trait | |
gender | Trait | |
GetLocationString() const | Trait | |
Load(iDocumentNode *node) | Trait | |
location | Trait | |
locationString | Trait | [static] |
material | Trait | |
mesh | Trait | |
name | Trait | |
next_trait | Trait | |
next_trait_uid | Trait | |
prev_trait | Trait | |
raceID | Trait | |
shader | Trait | |
subMesh | Trait | |
uid | Trait |