- Member gemActor::GetSpawnPos (csVector3 &pos, float &yrot, iSector *§or, bool useRange=false)
- Implement the support for player specific spawn pos, not only race specific.
- Member psEffect::GetMainTextObj () const
- comment this
- Member psGuildAlliance::InsertNew ()
- Why not include leader at same time?
- Member psItem::AddLootModifier (uint32_t id, int pos=-1)
- For now the system, even if adapted to allow an unspecified amount of modifications now, in the LOAD and Save it supports only 3: a prefix, a suffix and an adjective. Should make the schema allow to receive an unspecified amount of modifiers too. so the pos variable should be removed when that will be implemented.
- Member QuestManager::Uncomplete (psQuest *quest, Client *who, csTicks timeDelay=0)
- evaluate if this should be moved somewhere else togheter with the two above.
- Member ServerCharManager::SendOutPlaySoundMessage (uint32_t clientNum, const char *itemsound, const char *action)
- Modify to be able to send to all the people around client