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Defines | |
| #define | GETCHAR(t) (t) |
Functions | |
| static int | MatchText (char *t, int tlen, char *p, int plen, pg_locale_t locale, bool locale_is_c) |
| #define GETCHAR | ( | t | ) | (t) |
Definition at line 75 of file like_match.c.
Referenced by MatchText().
| static int MatchText | ( | char * | t, | |
| int | tlen, | |||
| char * | p, | |||
| int | plen, | |||
| pg_locale_t | locale, | |||
| bool | locale_is_c | |||
| ) | [static] |
Definition at line 79 of file like_match.c.
References ereport, errcode(), errmsg(), ERROR, GETCHAR, LIKE_FALSE, NextByte, and NextChar.
{
/* Fast path for match-everything pattern */
if (plen == 1 && *p == '%')
return LIKE_TRUE;
/*
* In this loop, we advance by char when matching wildcards (and thus on
* recursive entry to this function we are properly char-synced). On other
* occasions it is safe to advance by byte, as the text and pattern will
* be in lockstep. This allows us to perform all comparisons between the
* text and pattern on a byte by byte basis, even for multi-byte
* encodings.
*/
while (tlen > 0 && plen > 0)
{
if (*p == '\\')
{
/* Next pattern byte must match literally, whatever it is */
NextByte(p, plen);
/* ... and there had better be one, per SQL standard */
if (plen <= 0)
ereport(ERROR,
(errcode(ERRCODE_INVALID_ESCAPE_SEQUENCE),
errmsg("LIKE pattern must not end with escape character")));
if (GETCHAR(*p) != GETCHAR(*t))
return LIKE_FALSE;
}
else if (*p == '%')
{
char firstpat;
/*
* % processing is essentially a search for a text position at
* which the remainder of the text matches the remainder of the
* pattern, using a recursive call to check each potential match.
*
* If there are wildcards immediately following the %, we can skip
* over them first, using the idea that any sequence of N _'s and
* one or more %'s is equivalent to N _'s and one % (ie, it will
* match any sequence of at least N text characters). In this way
* we will always run the recursive search loop using a pattern
* fragment that begins with a literal character-to-match, thereby
* not recursing more than we have to.
*/
NextByte(p, plen);
while (plen > 0)
{
if (*p == '%')
NextByte(p, plen);
else if (*p == '_')
{
/* If not enough text left to match the pattern, ABORT */
if (tlen <= 0)
return LIKE_ABORT;
NextChar(t, tlen);
NextByte(p, plen);
}
else
break; /* Reached a non-wildcard pattern char */
}
/*
* If we're at end of pattern, match: we have a trailing % which
* matches any remaining text string.
*/
if (plen <= 0)
return LIKE_TRUE;
/*
* Otherwise, scan for a text position at which we can match the
* rest of the pattern. The first remaining pattern char is known
* to be a regular or escaped literal character, so we can compare
* the first pattern byte to each text byte to avoid recursing
* more than we have to. This fact also guarantees that we don't
* have to consider a match to the zero-length substring at the
* end of the text.
*/
if (*p == '\\')
{
if (plen < 2)
ereport(ERROR,
(errcode(ERRCODE_INVALID_ESCAPE_SEQUENCE),
errmsg("LIKE pattern must not end with escape character")));
firstpat = GETCHAR(p[1]);
}
else
firstpat = GETCHAR(*p);
while (tlen > 0)
{
if (GETCHAR(*t) == firstpat)
{
int matched = MatchText(t, tlen, p, plen,
locale, locale_is_c);
if (matched != LIKE_FALSE)
return matched; /* TRUE or ABORT */
}
NextChar(t, tlen);
}
/*
* End of text with no match, so no point in trying later places
* to start matching this pattern.
*/
return LIKE_ABORT;
}
else if (*p == '_')
{
/* _ matches any single character, and we know there is one */
NextChar(t, tlen);
NextByte(p, plen);
continue;
}
else if (GETCHAR(*p) != GETCHAR(*t))
{
/* non-wildcard pattern char fails to match text char */
return LIKE_FALSE;
}
/*
* Pattern and text match, so advance.
*
* It is safe to use NextByte instead of NextChar here, even for
* multi-byte character sets, because we are not following immediately
* after a wildcard character. If we are in the middle of a multibyte
* character, we must already have matched at least one byte of the
* character from both text and pattern; so we cannot get out-of-sync
* on character boundaries. And we know that no backend-legal
* encoding allows ASCII characters such as '%' to appear as non-first
* bytes of characters, so we won't mistakenly detect a new wildcard.
*/
NextByte(t, tlen);
NextByte(p, plen);
}
if (tlen > 0)
return LIKE_FALSE; /* end of pattern, but not of text */
/*
* End of text, but perhaps not of pattern. Match iff the remaining
* pattern can match a zero-length string, ie, it's zero or more %'s.
*/
while (plen > 0 && *p == '%')
NextByte(p, plen);
if (plen <= 0)
return LIKE_TRUE;
/*
* End of text with no match, so no point in trying later places to start
* matching this pattern.
*/
return LIKE_ABORT;
} /* MatchText() */
1.7.1