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Defines | |
#define | GETCHAR(t) (t) |
Functions | |
static int | MatchText (char *t, int tlen, char *p, int plen, pg_locale_t locale, bool locale_is_c) |
#define GETCHAR | ( | t | ) | (t) |
Definition at line 75 of file like_match.c.
Referenced by MatchText().
static int MatchText | ( | char * | t, | |
int | tlen, | |||
char * | p, | |||
int | plen, | |||
pg_locale_t | locale, | |||
bool | locale_is_c | |||
) | [static] |
Definition at line 79 of file like_match.c.
References ereport, errcode(), errmsg(), ERROR, GETCHAR, LIKE_FALSE, NextByte, and NextChar.
{ /* Fast path for match-everything pattern */ if (plen == 1 && *p == '%') return LIKE_TRUE; /* * In this loop, we advance by char when matching wildcards (and thus on * recursive entry to this function we are properly char-synced). On other * occasions it is safe to advance by byte, as the text and pattern will * be in lockstep. This allows us to perform all comparisons between the * text and pattern on a byte by byte basis, even for multi-byte * encodings. */ while (tlen > 0 && plen > 0) { if (*p == '\\') { /* Next pattern byte must match literally, whatever it is */ NextByte(p, plen); /* ... and there had better be one, per SQL standard */ if (plen <= 0) ereport(ERROR, (errcode(ERRCODE_INVALID_ESCAPE_SEQUENCE), errmsg("LIKE pattern must not end with escape character"))); if (GETCHAR(*p) != GETCHAR(*t)) return LIKE_FALSE; } else if (*p == '%') { char firstpat; /* * % processing is essentially a search for a text position at * which the remainder of the text matches the remainder of the * pattern, using a recursive call to check each potential match. * * If there are wildcards immediately following the %, we can skip * over them first, using the idea that any sequence of N _'s and * one or more %'s is equivalent to N _'s and one % (ie, it will * match any sequence of at least N text characters). In this way * we will always run the recursive search loop using a pattern * fragment that begins with a literal character-to-match, thereby * not recursing more than we have to. */ NextByte(p, plen); while (plen > 0) { if (*p == '%') NextByte(p, plen); else if (*p == '_') { /* If not enough text left to match the pattern, ABORT */ if (tlen <= 0) return LIKE_ABORT; NextChar(t, tlen); NextByte(p, plen); } else break; /* Reached a non-wildcard pattern char */ } /* * If we're at end of pattern, match: we have a trailing % which * matches any remaining text string. */ if (plen <= 0) return LIKE_TRUE; /* * Otherwise, scan for a text position at which we can match the * rest of the pattern. The first remaining pattern char is known * to be a regular or escaped literal character, so we can compare * the first pattern byte to each text byte to avoid recursing * more than we have to. This fact also guarantees that we don't * have to consider a match to the zero-length substring at the * end of the text. */ if (*p == '\\') { if (plen < 2) ereport(ERROR, (errcode(ERRCODE_INVALID_ESCAPE_SEQUENCE), errmsg("LIKE pattern must not end with escape character"))); firstpat = GETCHAR(p[1]); } else firstpat = GETCHAR(*p); while (tlen > 0) { if (GETCHAR(*t) == firstpat) { int matched = MatchText(t, tlen, p, plen, locale, locale_is_c); if (matched != LIKE_FALSE) return matched; /* TRUE or ABORT */ } NextChar(t, tlen); } /* * End of text with no match, so no point in trying later places * to start matching this pattern. */ return LIKE_ABORT; } else if (*p == '_') { /* _ matches any single character, and we know there is one */ NextChar(t, tlen); NextByte(p, plen); continue; } else if (GETCHAR(*p) != GETCHAR(*t)) { /* non-wildcard pattern char fails to match text char */ return LIKE_FALSE; } /* * Pattern and text match, so advance. * * It is safe to use NextByte instead of NextChar here, even for * multi-byte character sets, because we are not following immediately * after a wildcard character. If we are in the middle of a multibyte * character, we must already have matched at least one byte of the * character from both text and pattern; so we cannot get out-of-sync * on character boundaries. And we know that no backend-legal * encoding allows ASCII characters such as '%' to appear as non-first * bytes of characters, so we won't mistakenly detect a new wildcard. */ NextByte(t, tlen); NextByte(p, plen); } if (tlen > 0) return LIKE_FALSE; /* end of pattern, but not of text */ /* * End of text, but perhaps not of pattern. Match iff the remaining * pattern can match a zero-length string, ie, it's zero or more %'s. */ while (plen > 0 && *p == '%') NextByte(p, plen); if (plen <= 0) return LIKE_TRUE; /* * End of text with no match, so no point in trying later places to start * matching this pattern. */ return LIKE_ABORT; } /* MatchText() */