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WorldPackets::Combat::PowerUpdatePower Struct Reference

#include <CombatPackets.h>

Public Member Functions

 PowerUpdatePower (int32 power, uint8 powerType)
 

Public Attributes

int32 Power = 0
 
uint8 PowerType = 0
 

Constructor & Destructor Documentation

WorldPackets::Combat::PowerUpdatePower::PowerUpdatePower ( int32  power,
uint8  powerType 
)
inline
143 : Power(power), PowerType(powerType) { }
int32 Power
Definition: CombatPackets.h:145
uint8 PowerType
Definition: CombatPackets.h:146

Member Data Documentation

int32 WorldPackets::Combat::PowerUpdatePower::Power = 0
uint8 WorldPackets::Combat::PowerUpdatePower::PowerType = 0

The documentation for this struct was generated from the following file: