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spell_mage_fire_frost_ward::spell_mage_fire_frost_ward_AuraScript Class Reference

Private Member Functions

 PrepareAuraScript (spell_mage_fire_frost_ward_AuraScript)
 
bool Validate (SpellInfo const *) override
 
void CalculateAmount (AuraEffect const *, int32 &amount, bool &canBeRecalculated)
 
void Absorb (AuraEffect *, DamageInfo &, uint32 &)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from spell_mage_incanters_absorbtion_base_AuraScript
void Trigger (AuraEffect *aurEff, DamageInfo &, uint32 &absorbAmount)
 
- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=NULL)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo constGetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication constGetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const_GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList
< EffectUpdatePeriodicHandler
OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList
< EffectCalcPeriodicHandler
DoEffectCalcPeriodic
 
HookList
< EffectCalcSpellModHandler
DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string constm_scriptName
 
uint32 m_scriptSpellId
 

Member Function Documentation

void spell_mage_fire_frost_ward::spell_mage_fire_frost_ward_AuraScript::Absorb ( AuraEffect ,
DamageInfo ,
uint32  
)
inlineprivate
553  {
554  /*Unit* target = GetTarget();
555  if (AuraEffect* talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_MAGE_FROST_WARDING_R1, EFFECT_0))
556  {
557  int32 chance = talentAurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue(); // SPELL_EFFECT_DUMMY with NO_TARGET
558 
559  if (roll_chance_i(chance))
560  {
561  int32 bp = dmgInfo.GetDamage();
562  dmgInfo.AbsorbDamage(bp);
563  target->CastCustomSpell(target, SPELL_MAGE_FROST_WARDING_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff);
564  absorbAmount = 0;
565  PreventDefaultAction();
566  }
567  }*/
568  }

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void spell_mage_fire_frost_ward::spell_mage_fire_frost_ward_AuraScript::CalculateAmount ( AuraEffect const ,
int32 amount,
bool canBeRecalculated 
)
inlineprivate
538  {
539  canBeRecalculated = false;
540  if (Unit* caster = GetCaster())
541  {
542  // +80.68% from sp bonus
543  float bonus = 0.8068f;
544 
545  bonus *= caster->SpellBaseHealingBonusDone(GetSpellInfo()->GetSchoolMask());
546  bonus *= caster->CalculateLevelPenalty(GetSpellInfo());
547 
548  amount += int32(bonus);
549  }
550  }
SpellInfo const * GetSpellInfo() const
Definition: SpellScript.cpp:991
Unit * GetCaster() const
Definition: SpellScript.cpp:1006
int32_t int32
Definition: g3dmath.h:167
Definition: Unit.h:1305

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spell_mage_fire_frost_ward::spell_mage_fire_frost_ward_AuraScript::PrepareAuraScript ( spell_mage_fire_frost_ward_AuraScript  )
private
void spell_mage_fire_frost_ward::spell_mage_fire_frost_ward_AuraScript::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

571  {
575  }
HookList< EffectAbsorbHandler > AfterEffectAbsorb
Definition: SpellScript.h:745
#define AuraEffectAbsorbFn(F, I)
Definition: SpellScript.h:740
Definition: SharedDefines.h:28
#define AuraEffectCalcAmountFn(F, I, N)
Definition: SpellScript.h:722
void CalculateAmount(AuraEffect const *, int32 &amount, bool &canBeRecalculated)
Definition: spell_mage.cpp:537
HookList< EffectAbsorbHandler > OnEffectAbsorb
Definition: SpellScript.h:739
void Absorb(AuraEffect *, DamageInfo &, uint32 &)
Definition: spell_mage.cpp:552
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition: SpellScript.h:721
Definition: SpellAuraDefines.h:129
void Trigger(AuraEffect *aurEff, DamageInfo &, uint32 &absorbAmount)
Definition: spell_mage.cpp:169

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bool spell_mage_fire_frost_ward::spell_mage_fire_frost_ward_AuraScript::Validate ( SpellInfo const )
inlineoverrideprivatevirtual

Reimplemented from spell_mage_incanters_absorbtion_base_AuraScript.

530  {
531  if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_FROST_WARDING_TRIGGERED) ||
532  !sSpellMgr->GetSpellInfo(SPELL_MAGE_FROST_WARDING_R1))
533  return false;
534  return true;
535  }
Definition: spell_mage.cpp:43
#define sSpellMgr
Definition: SpellMgr.h:756
Definition: spell_mage.cpp:44

The documentation for this class was generated from the following file: