190 TC_LOG_DEBUG(
"network",
"player trade %s bag: %u slot: %u", item->GetGUID().ToString().c_str(), item->GetBagSlot(), item->GetSlot());
198 TC_LOG_DEBUG(
"network",
"partner trade %s bag: %u slot: %u", item->GetGUID().ToString().c_str(), item->GetBagSlot(), item->GetSlot());
void SetInAcceptProcess(bool state)
Definition: TradeData.h:62
void SetInTrade(bool b=true)
Definition: Item.h:312
#define TC_LOG_DEBUG(filterType__,...)
Definition: Log.h:198
Item * GetItem(TradeSlots slot) const
Definition: TradeData.cpp:27
TradeSlots
Definition: TradeData.h:23
uint8_t uint8
Definition: Define.h:152
Definition: TradeData.h:26