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RuneInfo Struct Reference

#include <Player.h>

Public Attributes

RuneType BaseRune
 
RuneType CurrentRune
 
uint32 Cooldown
 
AuraEffect constConvertAura
 

Member Data Documentation

RuneType RuneInfo::BaseRune
AuraEffect const* RuneInfo::ConvertAura
uint32 RuneInfo::Cooldown
RuneType RuneInfo::CurrentRune

The documentation for this struct was generated from the following file: