TrinityCore
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#include <Player.h>
Public Attributes | |
RuneType | BaseRune |
RuneType | CurrentRune |
uint32 | Cooldown |
AuraEffect const * | ConvertAura |
RuneType RuneInfo::BaseRune |
AuraEffect const* RuneInfo::ConvertAura |
uint32 RuneInfo::Cooldown |
RuneType RuneInfo::CurrentRune |