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TrinityCore
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#include "G3D/platform.h"#include "G3D/g3dmath.h"#include "G3D/Array.h"#include "G3D/vectorMath.h"#include "G3D/Vector2int16.h"#include "G3D/ReferenceCount.h"#include "G3D/AtomicInt32.h"#include "G3D/GThread.h"#include "G3D/Rect2D.h"#include "G3D/WrapMode.h"#include <string>
Include dependency graph for Map2D.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | G3D::_internal::_GetComputeType< Storage > |
| class | G3D::Map2D< Storage, Compute > |
Namespaces | |
| G3D | |
| G3D::_internal | |
Macros | |
| #define | DECLARE_COMPUTE_TYPE(StorageType, ComputeType) |
More flexible support than provided by G3D::GImage.
Morgan McGuire, morga[email protected].brown.edu 2004-10-10 2009-03-24
1.8.8