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BattlegroundWS.cpp File Reference
#include "BattlegroundWS.h"
#include "GameObject.h"
#include "Language.h"
#include "Object.h"
#include "BattlegroundMgr.h"
#include "Player.h"
#include "WorldPacket.h"
+ Include dependency graph for BattlegroundWS.cpp:

Enumerations

enum  BG_WSG_Rewards { BG_WSG_WIN = 0, BG_WSG_FLAG_CAP, BG_WSG_MAP_COMPLETE, BG_WSG_REWARD_NUM }
 

Variables

uint32 BG_WSG_Honor [BG_HONOR_MODE_NUM][BG_WSG_REWARD_NUM]
 

Enumeration Type Documentation

Enumerator
BG_WSG_WIN 
BG_WSG_FLAG_CAP 
BG_WSG_MAP_COMPLETE 
BG_WSG_REWARD_NUM 
29 {
30  BG_WSG_WIN = 0,
34 };
Definition: BattlegroundWS.cpp:32
Definition: BattlegroundWS.cpp:30
Definition: BattlegroundWS.cpp:33
Definition: BattlegroundWS.cpp:31

Variable Documentation

Initial value:
=
{
{20, 40, 40},
{60, 40, 80}
}