TrinityCore
|
#include "BattlegroundWS.h"
#include "GameObject.h"
#include "Language.h"
#include "Object.h"
#include "BattlegroundMgr.h"
#include "Player.h"
#include "WorldPacket.h"
Enumerations | |
enum | BG_WSG_Rewards { BG_WSG_WIN = 0, BG_WSG_FLAG_CAP, BG_WSG_MAP_COMPLETE, BG_WSG_REWARD_NUM } |
Variables | |
uint32 | BG_WSG_Honor [BG_HONOR_MODE_NUM][BG_WSG_REWARD_NUM] |
enum BG_WSG_Rewards |
uint32 BG_WSG_Honor[BG_HONOR_MODE_NUM][BG_WSG_REWARD_NUM] |