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instance_eye_of_eternity.cpp File Reference
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "InstanceScript.h"
#include "eye_of_eternity.h"
#include "Player.h"
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Classes

class  instance_eye_of_eternity
 
struct  instance_eye_of_eternity::instance_eye_of_eternity_InstanceMapScript
 

Functions

void AddSC_instance_eye_of_eternity ()
 

Variables

BossBoundaryData const boundaries
 

Function Documentation

void AddSC_instance_eye_of_eternity ( )
289 {
291 }
Definition: instance_eye_of_eternity.cpp:29

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Variable Documentation

BossBoundaryData const boundaries
Initial value:
=
{
{ DATA_MALYGOS_EVENT, new CircleBoundary(Position(754.362f, 1301.609985f), 280.0) }
}
Definition: AreaBoundary.h:82
Definition: eye_of_eternity.h:25
Definition: Position.h:27