Definition: boss_ichoron.cpp:63
Unit * GetTarget() const
Definition: SpellScript.cpp:1151
virtual void DoAction(int32)
Definition: UnitAI.h:138
UnitAI * GetAI()
Definition: Unit.h:1331
Aura * GetAura() const
Definition: SpellScript.cpp:1031
uint8 GetCharges() const
Definition: SpellScript.cpp:1086
bool spell_ichoron_protective_bubble::spell_ichoron_protective_bubble_AuraScript::Load |
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Reimplemented from _SpellScript.
Definition: violet_hold.h:95
Definition: violet_hold.h:107
WorldObject * GetOwner() const
Definition: SpellScript.cpp:1011
uint32 GetEntry() const
Definition: Object.h:107
void spell_ichoron_protective_bubble::spell_ichoron_protective_bubble_AuraScript::Register |
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Implements _SpellScript.
Definition: SpellAuraDefines.h:147
Definition: SharedDefines.h:28
#define AuraEffectRemoveFn(F, I, N, M)
Definition: SpellScript.h:704
HookList< EffectApplyHandler > AfterEffectRemove
Definition: SpellScript.h:703
Definition: SpellAuraDefines.h:39
void HandleShatter(AuraEffect const *, AuraEffectHandleModes)
Definition: boss_ichoron.cpp:390
The documentation for this class was generated from the following file: