#include <GuildPackets.h>
uint32 WorldPackets::Guild::QueryGuildInfoResponse::GuildInfo::BackgroundColor = 0 |
uint32 WorldPackets::Guild::QueryGuildInfoResponse::GuildInfo::BorderColor = 0 |
uint32 WorldPackets::Guild::QueryGuildInfoResponse::GuildInfo::BorderStyle = 0 |
uint32 WorldPackets::Guild::QueryGuildInfoResponse::GuildInfo::EmblemColor = 0 |
uint32 WorldPackets::Guild::QueryGuildInfoResponse::GuildInfo::EmblemStyle = 0 |
ObjectGuid WorldPackets::Guild::QueryGuildInfoResponse::GuildInfo::GuildGUID |
std::string WorldPackets::Guild::QueryGuildInfoResponse::GuildInfo::GuildName |
std::set<GuildInfoRank> WorldPackets::Guild::QueryGuildInfoResponse::GuildInfo::Ranks |
uint32 WorldPackets::Guild::QueryGuildInfoResponse::GuildInfo::VirtualRealmAddress = 0 |
a special identifier made from the Index, BattleGroup and Region.
The documentation for this struct was generated from the following file: