void TrashRespawnWorker::operator() |
( |
Creature * |
creature | ) |
const |
|
inline |
void DespawnOrUnsummon(uint32 msTimeToDespawn=0)
Definition: Creature.cpp:1774
Definition: firelands.h:43
Definition: firelands.h:42
bool IsAlive() const
Definition: Unit.h:1692
Definition: firelands.h:46
Definition: firelands.h:44
void Respawn(bool force=false)
Definition: Creature.cpp:1697
uint32 GetEntry() const
Definition: Object.h:107
Definition: firelands.h:47
Definition: firelands.h:45
The documentation for this class was generated from the following file: