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PlayerTaxi.h File Reference
#include "DB2Stores.h"
#include "Define.h"
#include "WorldSession.h"
#include <map>
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Classes

class  PlayerTaxi
 

Functions

std::ostringstream & operator<< (std::ostringstream &ss, PlayerTaxi const &taxi)
 

Function Documentation

std::ostringstream& operator<< ( std::ostringstream &  ss,
PlayerTaxi const taxi 
)
161 {
162  for (uint8 i = 0; i < TaxiMaskSize; ++i)
163  ss << uint32(taxi.m_taximask[i]) << ' ';
164  return ss;
165 }
#define TaxiMaskSize
Definition: DB2Structure.h:1452
uint8_t uint8
Definition: Define.h:152
uint32_t uint32
Definition: g3dmath.h:168