1292 player->PlayerTalkClass->ClearMenus();
Definition: npcs_special.cpp:1187
Definition: npcs_special.cpp:1193
Definition: npcs_special.cpp:1192
void SendAction(Player *player, Creature *creature, uint32 action)
Definition: npcs_special.cpp:1244
Definition: npcs_special.cpp:1189
Definition: npcs_special.cpp:1188
Definition: ScriptedGossip.h:73
float hours()
Definition: units.h:107
Definition: npcs_special.cpp:1190
Definition: npcs_special.cpp:1186
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:869
Definition: npcs_special.cpp:1191