#include <ObjectMgr.h>
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| QuestPOI () |
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| QuestPOI (int32 _BlobIndex, int32 _ObjectiveIndex, int32 _QuestObjectiveID, int32 _QuestObjectID, int32 _MapID, int32 _WorldMapAreaID, int32 _Foor, int32 _Priority, int32 _Flags, int32 _WorldEffectID, int32 _PlayerConditionID, int32 _UnkWoD1) |
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567 :
BlobIndex(0),
ObjectiveIndex(0),
QuestObjectiveID(0),
QuestObjectID(0),
MapID(0),
WorldMapAreaID(0),
Floor(0),
Priority(0),
Flags(0),
WorldEffectID(0),
PlayerConditionID(0),
UnkWoD1(0) { }
int32 PlayerConditionID
Definition: ObjectMgr.h:563
int32 QuestObjectiveID
Definition: ObjectMgr.h:555
int32 WorldEffectID
Definition: ObjectMgr.h:562
int32 MapID
Definition: ObjectMgr.h:557
int32 WorldMapAreaID
Definition: ObjectMgr.h:558
int32 UnkWoD1
Definition: ObjectMgr.h:564
int32 Priority
Definition: ObjectMgr.h:560
int32 QuestObjectID
Definition: ObjectMgr.h:556
int32 ObjectiveIndex
Definition: ObjectMgr.h:554
int32 Flags
Definition: ObjectMgr.h:561
int32 Floor
Definition: ObjectMgr.h:559
int32 BlobIndex
Definition: ObjectMgr.h:553
QuestPOI::QuestPOI |
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int32 |
_BlobIndex, |
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int32 |
_ObjectiveIndex, |
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int32 |
_QuestObjectiveID, |
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int32 |
_QuestObjectID, |
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int32 |
_MapID, |
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int32 |
_WorldMapAreaID, |
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int32 |
_Foor, |
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int32 |
_Priority, |
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int32 |
_Flags, |
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int32 |
_WorldEffectID, |
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int32 |
_PlayerConditionID, |
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int32 |
_UnkWoD1 |
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) |
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inline |
int32 PlayerConditionID
Definition: ObjectMgr.h:563
int32 QuestObjectiveID
Definition: ObjectMgr.h:555
int32 WorldEffectID
Definition: ObjectMgr.h:562
int32 MapID
Definition: ObjectMgr.h:557
int32 WorldMapAreaID
Definition: ObjectMgr.h:558
int32 UnkWoD1
Definition: ObjectMgr.h:564
int32 Priority
Definition: ObjectMgr.h:560
int32 QuestObjectID
Definition: ObjectMgr.h:556
int32 ObjectiveIndex
Definition: ObjectMgr.h:554
int32 Flags
Definition: ObjectMgr.h:561
int32 Floor
Definition: ObjectMgr.h:559
int32 BlobIndex
Definition: ObjectMgr.h:553
int32 QuestPOI::BlobIndex |
int32 QuestPOI::ObjectiveIndex |
int32 QuestPOI::PlayerConditionID |
int32 QuestPOI::QuestObjectID |
int32 QuestPOI::QuestObjectiveID |
int32 QuestPOI::WorldEffectID |
int32 QuestPOI::WorldMapAreaID |
The documentation for this struct was generated from the following file: