TrinityCore
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#include "Define.h"
Go to the source code of this file.
Namespaces | |
WeatherMgr | |
Functions | |
void | WeatherMgr::LoadWeatherData () |
Weather * | WeatherMgr::FindWeather (uint32 id) |
Find a Weather object by the given zoneid. More... | |
Weather * | WeatherMgr::AddWeather (uint32 zone_id) |
Add a Weather object to the list. More... | |
void | WeatherMgr::RemoveWeather (uint32 id) |
Remove a Weather object for the given zoneid. More... | |
void | WeatherMgr::SendFineWeatherUpdateToPlayer (Player *player) |
void | WeatherMgr::Update (uint32 diff) |