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TrinityCore
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#include <ScriptMgr.h>
Public Member Functions | |
virtual void | OnChange (Weather *, WeatherState, float) |
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const std::string & | GetName () const |
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virtual void | OnUpdate (Weather *, uint32) |
Protected Member Functions | |
WeatherScript (const char *name) | |
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ScriptObject (const char *name) | |
virtual | ~ScriptObject () |
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UpdatableScript () | |
virtual | ~UpdatableScript () |
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protected |
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inlinevirtual |