TrinityCore
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This is the complete list of members for SelectableGameObjectAI, including all inherited members.
Create(void *data=NULL) const =0 | FactoryHolder< GameObjectAI > | pure virtual |
DeregisterSelf(void) | FactoryHolder< GameObjectAI > | inline |
FactoryHolder(Key k) | FactoryHolder< GameObjectAI > | inline |
FactoryHolderRegistry typedef | FactoryHolder< GameObjectAI > | |
key() const | FactoryHolder< GameObjectAI > | inline |
Permit(const GameObject *) const =0 | Permissible< GameObject > | pure virtual |
RegisterSelf(void) | FactoryHolder< GameObjectAI > | inline |
SelectableGameObjectAI(const char *id) | SelectableGameObjectAI | inline |
~FactoryHolder() | FactoryHolder< GameObjectAI > | inlinevirtual |
~Permissible() | Permissible< GameObject > | inlinevirtual |