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TrinityCore
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#include <FactoryHolder.h>
Public Types | |
| typedef ObjectRegistry < FactoryHolder< T, Key >, Key > | FactoryHolderRegistry |
Public Member Functions | |
| FactoryHolder (Key k) | |
| virtual | ~FactoryHolder () |
| Key | key () const |
| void | RegisterSelf (void) |
| void | DeregisterSelf (void) |
| virtual T * | Create (void *data=NULL) const =0 |
| Abstract Factory create method. More... | |
Private Attributes | |
| Key | i_key |
FactoryHolder holds a factory object of a specific type
| typedef ObjectRegistry<FactoryHolder<T, Key >, Key > FactoryHolder< T, Key >::FactoryHolderRegistry |
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pure virtual |
Abstract Factory create method.
Implemented in MovementGeneratorFactory< REAL_MOVEMENT >, GameObjectAIFactory< REAL_GO_AI >, and CreatureAIFactory< REAL_AI >.
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1.8.8