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WorldPackets::Quest::GossipTextData Struct Reference

#include <QuestPackets.h>

Public Member Functions

 GossipTextData (uint32 questID, uint32 questType, uint32 questLevel, uint32 questFlags, uint32 questFlagsEx, bool repeatable, std::string questTitle)
 

Public Attributes

uint32 QuestID
 
uint32 QuestType
 
uint32 QuestLevel
 
uint32 QuestFlags
 
uint32 QuestFlagsEx
 
bool Repeatable
 
std::string QuestTitle
 

Constructor & Destructor Documentation

WorldPackets::Quest::GossipTextData::GossipTextData ( uint32  questID,
uint32  questType,
uint32  questLevel,
uint32  questFlags,
uint32  questFlagsEx,
bool  repeatable,
std::string  questTitle 
)
inline
440  :
441  QuestID(questID), QuestType(questType), QuestLevel(questLevel), QuestFlags(questFlags), QuestFlagsEx(questFlagsEx), Repeatable(repeatable), QuestTitle(questTitle) { }
uint32 QuestType
Definition: QuestPackets.h:443
uint32 QuestID
Definition: QuestPackets.h:442
uint32 QuestLevel
Definition: QuestPackets.h:444
uint32 QuestFlags
Definition: QuestPackets.h:445
uint32 QuestFlagsEx
Definition: QuestPackets.h:446
bool Repeatable
Definition: QuestPackets.h:447
std::string QuestTitle
Definition: QuestPackets.h:448

Member Data Documentation

uint32 WorldPackets::Quest::GossipTextData::QuestFlags
uint32 WorldPackets::Quest::GossipTextData::QuestFlagsEx
uint32 WorldPackets::Quest::GossipTextData::QuestID
uint32 WorldPackets::Quest::GossipTextData::QuestLevel
std::string WorldPackets::Quest::GossipTextData::QuestTitle
uint32 WorldPackets::Quest::GossipTextData::QuestType
bool WorldPackets::Quest::GossipTextData::Repeatable

The documentation for this struct was generated from the following file: