TrinityCore
|
#include "G3D/platform.h"
#include "G3D/Vector3.h"
#include "G3D/Vector4.h"
#include "G3D/debugAssert.h"
#include <cstring>
Go to the source code of this file.
Classes | |
class | G3D::Matrix3 |
Namespaces | |
G3D | |
Functions | |
Vector3 | G3D::operator* (const Vector3 &rkPoint, const Matrix3 &rkMatrix) |
3x3 matrix class
Morgan McGuire, http://graphics.cs.williams.edu
[Portions] based on Dave Eberly's Magic Software Library at http://www.magic-software.com
2001-06-02 2011-05-05