|
| DuelResetScript () |
|
void | OnDuelStart (Player *player1, Player *player2) override |
|
void | OnDuelEnd (Player *winner, Player *loser, DuelCompleteType type) override |
|
virtual void | OnPVPKill (Player *, Player *) |
|
virtual void | OnCreatureKill (Player *, Creature *) |
|
virtual void | OnPlayerKilledByCreature (Creature *, Player *) |
|
virtual void | OnLevelChanged (Player *, uint8) |
|
virtual void | OnFreeTalentPointsChanged (Player *, uint32) |
|
virtual void | OnTalentsReset (Player *, bool) |
|
virtual void | OnMoneyChanged (Player *, int64 &) |
|
virtual void | OnMoneyLimit (Player *, int64) |
|
virtual void | OnGiveXP (Player *, uint32 &, Unit *) |
|
virtual void | OnReputationChange (Player *, uint32, int32 &, bool) |
|
virtual void | OnDuelRequest (Player *, Player *) |
|
virtual void | OnChat (Player *, uint32, uint32, std::string &) |
|
virtual void | OnChat (Player *, uint32, uint32, std::string &, Player *) |
|
virtual void | OnChat (Player *, uint32, uint32, std::string &, Group *) |
|
virtual void | OnChat (Player *, uint32, uint32, std::string &, Guild *) |
|
virtual void | OnChat (Player *, uint32, uint32, std::string &, Channel *) |
|
virtual void | OnClearEmote (Player *) |
|
virtual void | OnTextEmote (Player *, uint32, uint32, ObjectGuid) |
|
virtual void | OnSpellCast (Player *, Spell *, bool) |
|
virtual void | OnLogin (Player *, bool) |
|
virtual void | OnLogout (Player *) |
|
virtual void | OnCreate (Player *) |
|
virtual void | OnDelete (ObjectGuid, uint32) |
|
virtual void | OnFailedDelete (ObjectGuid, uint32) |
|
virtual void | OnSave (Player *) |
|
virtual void | OnBindToInstance (Player *, Difficulty, uint32, bool, uint8) |
|
virtual void | OnUpdateZone (Player *, uint32, uint32) |
|
virtual void | OnMapChanged (Player *) |
|
virtual void | OnQuestStatusChange (Player *, uint32, QuestStatus) |
|
virtual void | OnHeal (Unit *, Unit *, uint32 &) |
|
virtual void | OnDamage (Unit *, Unit *, uint32 &) |
|
virtual void | ModifyPeriodicDamageAurasTick (Unit *, Unit *, uint32 &) |
|
virtual void | ModifyMeleeDamage (Unit *, Unit *, uint32 &) |
|
virtual void | ModifySpellDamageTaken (Unit *, Unit *, int32 &) |
|
const std::string & | GetName () const |
|