#include <GridNotifiers.h>
Trinity::FriendlyCCedInRange::FriendlyCCedInRange |
( |
Unit const * |
obj, |
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float |
range |
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) |
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inline |
float i_range
Definition: GridNotifiers.h:775
Unit const * i_obj
Definition: GridNotifiers.h:774
bool Trinity::FriendlyCCedInRange::operator() |
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Unit * |
u | ) |
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inline |
bool IsInCombat() const
Definition: Unit.h:1584
float i_range
Definition: GridNotifiers.h:775
bool IsWithinDistInMap(WorldObject const *obj, float dist2compare, bool is3D=true) const
Definition: Object.cpp:1663
bool isFeared() const
Definition: Unit.h:1599
bool IsAlive() const
Definition: Unit.h:1692
bool isFrozen() const
Definition: Unit.cpp:12107
bool IsHostileTo(Unit const *unit) const
Definition: Unit.cpp:7165
bool HasUnitState(const uint32 f) const
Definition: Unit.h:1395
Unit const * i_obj
Definition: GridNotifiers.h:774
bool IsCharmed() const
Definition: Unit.h:1742
Unit const* Trinity::FriendlyCCedInRange::i_obj |
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private |
float Trinity::FriendlyCCedInRange::i_range |
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private |
The documentation for this class was generated from the following file: