TrinityCore
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#include "G3D/platform.h"
#include "G3D/Vector3.h"
#include "G3D/Plane.h"
#include "G3D/Box.h"
#include "G3D/Triangle.h"
#include "G3D/Array.h"
#include "G3D/Ray.h"
#include "G3D/Line.h"
Go to the source code of this file.
Classes | |
class | G3D::CollisionDetection |
Namespaces | |
G3D | |
Moving collision detection for simple primitives.
2001-11-19 2010-11-10
Copyright 2000-2012, Morgan McGuire. All rights reserved.