![]() |
TrinityCore
|
6.x, does this belong here or in spell_generic? apply this in creature_template_addon? sniffs say this is always cast on raise dead. More...
Classes | |
| class | spell_dk_pet_skeleton_transform_SpellScript |
Public Member Functions | |
| spell_dk_pet_skeleton_transform () | |
| SpellScript * | GetSpellScript () const override |
Public Member Functions inherited from SpellScriptLoader | |
| virtual AuraScript * | GetAuraScript () const |
Public Member Functions inherited from ScriptObject | |
| const std::string & | GetName () const |
Additional Inherited Members | |
Protected Member Functions inherited from SpellScriptLoader | |
| SpellScriptLoader (const char *name) | |
Protected Member Functions inherited from ScriptObject | |
| ScriptObject (const char *name) | |
| virtual | ~ScriptObject () |
6.x, does this belong here or in spell_generic? apply this in creature_template_addon? sniffs say this is always cast on raise dead.
|
inline |
|
inlineoverridevirtual |
Reimplemented from SpellScriptLoader.
1.8.8